mirror of
https://codeberg.org/forgejo/forgejo.git
synced 2024-08-21 12:08:54 +02:00
Partially for #24457 Major changes: 1. The old `signedUserNameStringPointerKey` is quite hacky, use `ctx.Data[SignedUser]` instead 2. Move duplicate code from `Contexter` to `CommonTemplateContextData` 3. Remove incorrect copying&pasting code `ctx.Data["Err_Password"] = true` in API handlers 4. Use one unique `RenderPanicErrorPage` for panic error page rendering 5. Move `stripSlashesMiddleware` to be the first middleware 6. Install global panic recovery handler, it works for both `install` and `web` 7. Make `500.tmpl` only depend minimal template functions/variables, avoid triggering new panics Screenshot: <details> ![image](https://user-images.githubusercontent.com/2114189/235444895-cecbabb8-e7dc-4360-a31c-b982d11946a7.png) </details>
65 lines
1.4 KiB
Go
65 lines
1.4 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
|
|
// SPDX-License-Identifier: MIT
|
|
|
|
package middleware
|
|
|
|
import "net/url"
|
|
|
|
// flashes enumerates all the flash types
|
|
const (
|
|
SuccessFlash = "SuccessMsg"
|
|
ErrorFlash = "ErrorMsg"
|
|
WarnFlash = "WarningMsg"
|
|
InfoFlash = "InfoMsg"
|
|
)
|
|
|
|
// FlashNow FIXME:
|
|
var FlashNow bool
|
|
|
|
// Flash represents a one time data transfer between two requests.
|
|
type Flash struct {
|
|
DataStore ContextDataStore
|
|
url.Values
|
|
ErrorMsg, WarningMsg, InfoMsg, SuccessMsg string
|
|
}
|
|
|
|
func (f *Flash) set(name, msg string, current ...bool) {
|
|
if f.Values == nil {
|
|
f.Values = make(map[string][]string)
|
|
}
|
|
isShow := false
|
|
if (len(current) == 0 && FlashNow) ||
|
|
(len(current) > 0 && current[0]) {
|
|
isShow = true
|
|
}
|
|
|
|
if isShow {
|
|
f.DataStore.GetData()["Flash"] = f
|
|
} else {
|
|
f.Set(name, msg)
|
|
}
|
|
}
|
|
|
|
// Error sets error message
|
|
func (f *Flash) Error(msg string, current ...bool) {
|
|
f.ErrorMsg = msg
|
|
f.set("error", msg, current...)
|
|
}
|
|
|
|
// Warning sets warning message
|
|
func (f *Flash) Warning(msg string, current ...bool) {
|
|
f.WarningMsg = msg
|
|
f.set("warning", msg, current...)
|
|
}
|
|
|
|
// Info sets info message
|
|
func (f *Flash) Info(msg string, current ...bool) {
|
|
f.InfoMsg = msg
|
|
f.set("info", msg, current...)
|
|
}
|
|
|
|
// Success sets success message
|
|
func (f *Flash) Success(msg string, current ...bool) {
|
|
f.SuccessMsg = msg
|
|
f.set("success", msg, current...)
|
|
}
|