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Fixes DirectStreaming for Microsoft players
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@ -178,20 +178,9 @@ namespace MediaBrowser.Server.Implementations.HttpServer
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using (var source = SourceStream)
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{
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// If the requested range is "0-", we can optimize by just doing a stream copy
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if (RangeEnd == TotalContentLength - 1)
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{
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//Since we've already set the postion of the sourcestream, just copy the remains to the output
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await source.CopyToAsync(responseStream).ConfigureAwait(false);
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}
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else
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{
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// Read the bytes we need
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var buffer = new byte[Convert.ToInt32(RangeLength)];
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await source.ReadAsync(buffer, 0, buffer.Length).ConfigureAwait(false);
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await responseStream.WriteAsync(buffer, 0, Convert.ToInt32(RangeLength)).ConfigureAwait(false);
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}
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}
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}
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public string ContentType { get; set; }
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