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Merge pull request #770 from 7illusions/master
Fixes DirectStreaming for Microsoft players
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commit
17a2beb7a2
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@ -64,7 +64,7 @@ namespace MediaBrowser.Server.Implementations.HttpServer
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{
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throw new ArgumentNullException("contentType");
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}
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RangeHeader = rangeHeader;
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SourceStream = source;
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IsHeadRequest = isHeadRequest;
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@ -98,11 +98,11 @@ namespace MediaBrowser.Server.Implementations.HttpServer
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RangeStart = requestedRange.Key;
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RangeLength = 1 + RangeEnd - RangeStart;
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// Content-Length is the length of what we're serving, not the original content
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Options["Content-Length"] = RangeLength.ToString(UsCulture);
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Options["Content-Range"] = string.Format("bytes {0}-{1}/{2}", RangeStart, RangeEnd, TotalContentLength);
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if (RangeStart > 0)
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{
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SourceStream.Position = RangeStart;
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@ -178,19 +178,8 @@ namespace MediaBrowser.Server.Implementations.HttpServer
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using (var source = SourceStream)
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{
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// If the requested range is "0-", we can optimize by just doing a stream copy
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if (RangeEnd == TotalContentLength - 1)
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{
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await source.CopyToAsync(responseStream).ConfigureAwait(false);
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}
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else
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{
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// Read the bytes we need
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var buffer = new byte[Convert.ToInt32(RangeLength)];
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await source.ReadAsync(buffer, 0, buffer.Length).ConfigureAwait(false);
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await responseStream.WriteAsync(buffer, 0, Convert.ToInt32(RangeLength)).ConfigureAwait(false);
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}
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//Since we've already set the postion of the sourcestream, just copy the remains to the output
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await source.CopyToAsync(responseStream).ConfigureAwait(false);
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}
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}
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