update dlna music genres

This commit is contained in:
Luke Pulverenti 2016-12-20 02:31:30 -05:00
parent 27c4c30082
commit 74ec6e5a06
3 changed files with 50 additions and 36 deletions

View file

@ -23,6 +23,7 @@ using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Xml;
using MediaBrowser.Controller.Entities.Audio;
using MediaBrowser.Controller.MediaEncoding;
using MediaBrowser.Model.Globalization;
using MediaBrowser.Model.Xml;
@ -492,29 +493,53 @@ namespace Emby.Dlna.ContentDirectory
return ApplyPaging(new QueryResult<ServerItem>(), startIndex, limit);
}
var folder = (Folder)item;
var sortOrders = new List<string>();
if (!folder.IsPreSorted)
if (item is MusicGenre)
{
sortOrders.Add(ItemSortBy.SortName);
return GetMusicGenreItems(item, null, user, sort, startIndex, limit);
}
var queryResult = await folder.GetItems(new InternalItemsQuery
var folder = (Folder)item;
var query = new InternalItemsQuery
{
Limit = limit,
StartIndex = startIndex,
SortBy = sortOrders.ToArray(),
SortOrder = sort.SortOrder,
User = user,
IsMissing = false,
PresetViews = new[] { CollectionType.Movies, CollectionType.TvShows, CollectionType.Music },
ExcludeItemTypes = new[] { typeof(Game).Name, typeof(Book).Name },
PresetViews = new[] {CollectionType.Movies, CollectionType.TvShows, CollectionType.Music},
ExcludeItemTypes = new[] {typeof (Game).Name, typeof (Book).Name},
IsPlaceHolder = false
};
}).ConfigureAwait(false);
SetSorting(query, sort, folder.IsPreSorted);
var serverItems = queryResult
var queryResult = await folder.GetItems(query).ConfigureAwait(false);
return ToResult(queryResult);
}
private QueryResult<ServerItem> GetMusicGenreItems(BaseItem item, Guid? parentId, User user, SortCriteria sort, int? startIndex, int? limit)
{
var query = new InternalItemsQuery(user)
{
Recursive = true,
ParentId = parentId,
GenreIds = new[] {item.Id.ToString("N")},
IncludeItemTypes = new[] {typeof (MusicAlbum).Name},
Limit = limit,
StartIndex = startIndex
};
SetSorting(query, sort, false);
var result = _libraryManager.GetItemsResult(query);
return ToResult(result);
}
private QueryResult<ServerItem> ToResult(QueryResult<BaseItem> result)
{
var serverItems = result
.Items
.Select(i => new ServerItem
{
@ -524,11 +549,23 @@ namespace Emby.Dlna.ContentDirectory
return new QueryResult<ServerItem>
{
TotalRecordCount = queryResult.TotalRecordCount,
TotalRecordCount = result.TotalRecordCount,
Items = serverItems
};
}
private void SetSorting(InternalItemsQuery query, SortCriteria sort, bool isPreSorted)
{
var sortOrders = new List<string>();
if (!isPreSorted)
{
sortOrders.Add(ItemSortBy.SortName);
}
query.SortBy = sortOrders.ToArray();
query.SortOrder = sort.SortOrder;
}
private QueryResult<ServerItem> GetItemsFromPerson(Person person, User user, int? startIndex, int? limit)
{
var itemsResult = _libraryManager.GetItemsResult(new InternalItemsQuery(user)

View file

@ -203,9 +203,6 @@ namespace MediaBrowser.Controller.Entities
case SpecialFolder.MusicGenres:
return GetMusicGenres(queryParent, user, query);
case SpecialFolder.MusicGenre:
return await GetMusicGenreItems(queryParent, displayParent, user, query).ConfigureAwait(false);
case SpecialFolder.MusicLatest:
return GetMusicLatest(queryParent, user, query);
@ -306,18 +303,6 @@ namespace MediaBrowser.Controller.Entities
};
}
private async Task<QueryResult<BaseItem>> GetMusicGenreItems(Folder queryParent, Folder displayParent, User user, InternalItemsQuery query)
{
query.Recursive = true;
query.ParentId = queryParent.Id;
query.Genres = new[] { displayParent.Name };
query.SetUser(user);
query.IncludeItemTypes = new[] { typeof(MusicAlbum).Name };
return _libraryManager.GetItemsResult(query);
}
private QueryResult<BaseItem> GetMusicAlbumArtists(Folder parent, User user, InternalItemsQuery query)
{
var artists = _libraryManager.GetAlbumArtists(new InternalItemsQuery(user)

View file

@ -48,18 +48,10 @@
public const string MovieGenres = "MovieGenres";
public const string MovieGenre = "MovieGenre";
public const string LatestGames = "LatestGames";
public const string RecentlyPlayedGames = "RecentlyPlayedGames";
public const string GameSystems = "GameSystems";
public const string GameGenres = "GameGenres";
public const string GameFavorites = "GameFavorites";
public const string GameGenre = "GameGenre";
public const string MusicArtists = "MusicArtists";
public const string MusicAlbumArtists = "MusicAlbumArtists";
public const string MusicAlbums = "MusicAlbums";
public const string MusicGenres = "MusicGenres";
public const string MusicGenre = "MusicGenre";
public const string MusicLatest = "MusicLatest";
public const string MusicPlaylists = "MusicPlaylists";
public const string MusicSongs = "MusicSongs";