Add test for HdHomerunManager.WriteSetMessage with lockkey

This commit is contained in:
Bond_009 2021-03-13 19:24:47 +01:00
parent f5789483fd
commit 7fb3a354fd

View file

@ -79,5 +79,29 @@ namespace Jellyfin.Server.Implementations.Tests.LiveTv
Convert.ToHexString(expected),
Convert.ToHexString(buffer.Slice(0, len)));
}
[Fact]
public void WriteSetMessage_LockKey_Success()
{
ReadOnlySpan<byte> expected = stackalloc byte[]
{
0, 4,
0, 26,
3,
10, (byte)'/', (byte)'t', (byte)'u', (byte)'n', (byte)'e', (byte)'r', (byte)'0', (byte)'/', (byte)'N', 0,
4,
6, (byte)'v', (byte)'a', (byte)'l', (byte)'u', (byte)'e', 0,
21,
4, 0x00, 0x01, 0x38, 0xd5,
0x8e, 0xb6, 0x06, 0x82
};
Span<byte> buffer = stackalloc byte[128];
int len = HdHomerunManager.WriteSetMessage(buffer, 0, "N", "value", 80085);
Assert.Equal(
Convert.ToHexString(expected),
Convert.ToHexString(buffer.Slice(0, len)));
}
}
}