Eliminated some list recursions

This commit is contained in:
LukePulverenti Luke Pulverenti luke pulverenti 2012-09-15 16:32:41 -04:00
parent 30a954300e
commit ffbac0e3d8
2 changed files with 50 additions and 23 deletions

View file

@ -69,7 +69,7 @@
<Reference Include="System.Runtime.Remoting" />
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.Web" />
<Reference Include="System.Windows.Interactivity">
<Reference Include="System.Windows.Interactivity, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>..\packages\MahApps.Metro.0.9.0.0\lib\net40\System.Windows.Interactivity.dll</HintPath>
</Reference>
<Reference Include="System.Xaml" />

View file

@ -65,9 +65,11 @@ namespace MediaBrowser.Controller.Entities
IEnumerable<BaseItem> recursiveChildren = GetParentalAllowedRecursiveChildren(user);
counts.RecentlyAddedItemCount = GetRecentlyAddedItems(recursiveChildren, user).Count();
counts.RecentlyAddedUnPlayedItemCount = GetRecentlyAddedUnplayedItems(recursiveChildren, user).Count();
counts.InProgressItemCount = GetInProgressItems(recursiveChildren, user).Count();
var recentlyAddedItems = GetRecentlyAddedItems(recursiveChildren, user);
counts.RecentlyAddedItemCount = recentlyAddedItems.Count;
counts.RecentlyAddedUnPlayedItemCount = GetRecentlyAddedUnplayedItems(recentlyAddedItems, user).Count;
counts.InProgressItemCount = GetInProgressItems(recursiveChildren, user).Count;
counts.PlayedPercentage = GetPlayedPercentage(recursiveChildren, user);
return counts;
@ -151,7 +153,7 @@ namespace MediaBrowser.Controller.Entities
/// <summary>
/// Gets all recently added items (recursive) within a folder, based on configuration and parental settings
/// </summary>
public IEnumerable<BaseItem> GetRecentlyAddedItems(User user)
public List<BaseItem> GetRecentlyAddedItems(User user)
{
return GetRecentlyAddedItems(GetParentalAllowedRecursiveChildren(user), user);
}
@ -159,7 +161,7 @@ namespace MediaBrowser.Controller.Entities
/// <summary>
/// Gets all recently added unplayed items (recursive) within a folder, based on configuration and parental settings
/// </summary>
public IEnumerable<BaseItem> GetRecentlyAddedUnplayedItems(User user)
public List<BaseItem> GetRecentlyAddedUnplayedItems(User user)
{
return GetRecentlyAddedUnplayedItems(GetParentalAllowedRecursiveChildren(user), user);
}
@ -167,7 +169,7 @@ namespace MediaBrowser.Controller.Entities
/// <summary>
/// Gets all in-progress items (recursive) within a folder
/// </summary>
public IEnumerable<BaseItem> GetInProgressItems(User user)
public List<BaseItem> GetInProgressItems(User user)
{
return GetInProgressItems(GetParentalAllowedRecursiveChildren(user), user);
}
@ -175,40 +177,65 @@ namespace MediaBrowser.Controller.Entities
/// <summary>
/// Takes a list of items and returns the ones that are recently added
/// </summary>
private static IEnumerable<BaseItem> GetRecentlyAddedItems(IEnumerable<BaseItem> itemSet, User user)
private static List<BaseItem> GetRecentlyAddedItems(IEnumerable<BaseItem> itemSet, User user)
{
return itemSet.Where(i => !(i.IsFolder) && i.IsRecentlyAdded(user));
var list = new List<BaseItem>();
foreach (var item in itemSet)
{
if (!item.IsFolder && item.IsRecentlyAdded(user))
{
list.Add(item);
}
}
return list;
}
/// <summary>
/// Takes a list of items and returns the ones that are recently added and unplayed
/// </summary>
private static IEnumerable<BaseItem> GetRecentlyAddedUnplayedItems(IEnumerable<BaseItem> itemSet, User user)
private static List<BaseItem> GetRecentlyAddedUnplayedItems(IEnumerable<BaseItem> itemSet, User user)
{
return GetRecentlyAddedItems(itemSet, user).Where(i =>
{
var userdata = i.GetUserData(user, false);
var list = new List<BaseItem>();
return userdata == null || userdata.PlayCount == 0;
});
foreach (var item in itemSet)
{
if (!item.IsFolder && item.IsRecentlyAdded(user))
{
var userdata = item.GetUserData(user, false);
if (userdata == null || userdata.PlayCount == 0)
{
list.Add(item);
}
}
}
return list;
}
/// <summary>
/// Takes a list of items and returns the ones that are in progress
/// </summary>
private static IEnumerable<BaseItem> GetInProgressItems(IEnumerable<BaseItem> itemSet, User user)
private static List<BaseItem> GetInProgressItems(IEnumerable<BaseItem> itemSet, User user)
{
return itemSet.Where(i =>
var list = new List<BaseItem>();
foreach (var item in itemSet)
{
if (i.IsFolder)
if (!item.IsFolder)
{
return false;
var userdata = item.GetUserData(user, false);
if (userdata != null && userdata.PlaybackPositionTicks > 0)
{
list.Add(item);
}
}
}
var userdata = i.GetUserData(user, false);
return userdata != null && userdata.PlaybackPositionTicks > 0;
});
return list;
}
/// <summary>