using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Rssdp.Infrastructure { /// /// Used by the sockets wrapper to hold raw data received from a UDP socket. /// public sealed class ReceivedUdpData { /// /// The buffer to place received data into. /// public byte[] Buffer { get; set; } /// /// The number of bytes received. /// public int ReceivedBytes { get; set; } /// /// The the data was received from. /// public UdpEndPoint ReceivedFrom { get; set; } } }