using System.IO; namespace MediaBrowser.Common.Serialization { /// /// Protocol buffers is google's binary serialization format. This is a .NET implementation of it. /// You have to tag your classes with some annoying attributes, but in return you get the fastest serialization around with the smallest possible output. /// public static class ProtobufSerializer { public static void SerializeToStream(T obj, Stream stream) { ProtoBuf.Serializer.Serialize(stream, obj); } public static T DeserializeFromStream(Stream stream) { return ProtoBuf.Serializer.Deserialize(stream); } public static void SerializeToFile(T obj, string file) { using (Stream stream = File.Open(file, FileMode.Create)) { SerializeToStream(obj, stream); } } public static T DeserializeFromFile(string file) { using (Stream stream = File.OpenRead(file)) { return DeserializeFromStream(stream); } } } }