using System; using System.Collections.Generic; using System.IO; using MediaBrowser.Common.Configuration; using MediaBrowser.Model.IO; using SkiaSharp; namespace Jellyfin.Drawing.Skia { public class StripCollageBuilder { private readonly IApplicationPaths _appPaths; private readonly IFileSystem _fileSystem; public StripCollageBuilder(IApplicationPaths appPaths, IFileSystem fileSystem) { _appPaths = appPaths; _fileSystem = fileSystem; } public static SKEncodedImageFormat GetEncodedFormat(string outputPath) { if (outputPath == null) { throw new ArgumentNullException(nameof(outputPath)); } var ext = Path.GetExtension(outputPath).ToLowerInvariant(); if (ext == ".jpg" || ext == ".jpeg") return SKEncodedImageFormat.Jpeg; if (ext == ".webp") return SKEncodedImageFormat.Webp; if (ext == ".gif") return SKEncodedImageFormat.Gif; if (ext == ".bmp") return SKEncodedImageFormat.Bmp; // default to png return SKEncodedImageFormat.Png; } public void BuildSquareCollage(string[] paths, string outputPath, int width, int height) { using (var bitmap = BuildSquareCollageBitmap(paths, width, height)) using (var outputStream = new SKFileWStream(outputPath)) { using (var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels())) { pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90); } } } public void BuildThumbCollage(string[] paths, string outputPath, int width, int height) { using (var bitmap = BuildThumbCollageBitmap(paths, width, height)) { using (var outputStream = new SKFileWStream(outputPath)) { using (var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels())) { pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90); } } } } private SKBitmap BuildThumbCollageBitmap(string[] paths, int width, int height) { var bitmap = new SKBitmap(width, height); using (var canvas = new SKCanvas(bitmap)) { canvas.Clear(SKColors.Black); // number of images used in the thumbnail var iCount = 3; // determine sizes for each image that will composited into the final image var iSlice = Convert.ToInt32(width / iCount); int iHeight = Convert.ToInt32(height * 1.00); int imageIndex = 0; for (int i = 0; i < iCount; i++) { using (var currentBitmap = GetNextValidImage(paths, imageIndex, out int newIndex)) { imageIndex = newIndex; if (currentBitmap == null) { continue; } // resize to the same aspect as the original int iWidth = (int)Math.Abs(iHeight * currentBitmap.Width / currentBitmap.Height); using (var resizeBitmap = new SKBitmap(iWidth, iHeight, currentBitmap.ColorType, currentBitmap.AlphaType)) { currentBitmap.ScalePixels(resizeBitmap, SKFilterQuality.High); // crop image int ix = (int)Math.Abs((iWidth - iSlice) / 2); using (var image = SKImage.FromBitmap(resizeBitmap)) using (var subset = image.Subset(SKRectI.Create(ix, 0, iSlice, iHeight))) { // draw image onto canvas canvas.DrawImage(subset ?? image, iSlice * i, 0); } } } } } return bitmap; } private SKBitmap GetNextValidImage(string[] paths, int currentIndex, out int newIndex) { var imagesTested = new Dictionary(); SKBitmap bitmap = null; while (imagesTested.Count < paths.Length) { if (currentIndex >= paths.Length) { currentIndex = 0; } bitmap = SkiaEncoder.Decode(paths[currentIndex], false, _fileSystem, null, out var origin); imagesTested[currentIndex] = 0; currentIndex++; if (bitmap != null) { break; } } newIndex = currentIndex; return bitmap; } private SKBitmap BuildSquareCollageBitmap(string[] paths, int width, int height) { var bitmap = new SKBitmap(width, height); var imageIndex = 0; var cellWidth = width / 2; var cellHeight = height / 2; using (var canvas = new SKCanvas(bitmap)) { for (var x = 0; x < 2; x++) { for (var y = 0; y < 2; y++) { using (var currentBitmap = GetNextValidImage(paths, imageIndex, out int newIndex)) { imageIndex = newIndex; if (currentBitmap == null) { continue; } using (var resizedBitmap = new SKBitmap(cellWidth, cellHeight, currentBitmap.ColorType, currentBitmap.AlphaType)) { // scale image currentBitmap.ScalePixels(resizedBitmap, SKFilterQuality.High); // draw this image into the strip at the next position var xPos = x * cellWidth; var yPos = y * cellHeight; canvas.DrawBitmap(resizedBitmap, xPos, yPos); } } } } } return bitmap; } } }