using MediaBrowser.Controller.Configuration; using MediaBrowser.Controller.Entities; using MediaBrowser.Controller.Library; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Security; using System.Text; using System.Threading; using CommonIO; namespace MediaBrowser.LocalMetadata.Savers { /// /// Saves game.xml for games /// public class GameXmlSaver : IMetadataFileSaver { public string Name { get { return XmlProviderUtils.Name; } } private readonly IServerConfigurationManager _config; private readonly ILibraryManager _libraryManager; private readonly IFileSystem _fileSystem; public GameXmlSaver(IServerConfigurationManager config, ILibraryManager libraryManager, IFileSystem fileSystem) { _config = config; _libraryManager = libraryManager; _fileSystem = fileSystem; } /// /// Determines whether [is enabled for] [the specified item]. /// /// The item. /// Type of the update. /// true if [is enabled for] [the specified item]; otherwise, false. public bool IsEnabledFor(IHasMetadata item, ItemUpdateType updateType) { if (!item.SupportsLocalMetadata) { return false; } return item is Game && updateType >= ItemUpdateType.MetadataDownload; } private static readonly CultureInfo UsCulture = new CultureInfo("en-US"); /// /// Saves the specified item. /// /// The item. /// The cancellation token. /// Task. public void Save(IHasMetadata item, CancellationToken cancellationToken) { var builder = new StringBuilder(); builder.Append(""); var game = (Game)item; if (game.PlayersSupported.HasValue) { builder.Append("" + SecurityElement.Escape(game.PlayersSupported.Value.ToString(UsCulture)) + ""); } if (!string.IsNullOrEmpty(game.GameSystem)) { builder.Append("" + SecurityElement.Escape(game.GameSystem) + ""); } XmlSaverHelpers.AddCommonNodes(game, _libraryManager, builder); builder.Append(""); var xmlFilePath = GetSavePath(item); XmlSaverHelpers.Save(builder, xmlFilePath, new List { "Players", "GameSystem", "NesBox", "NesBoxRom" }, _config, _fileSystem); } public string GetSavePath(IHasMetadata item) { return GetGameSavePath((Game)item); } public static string GetGameSavePath(Game item) { if (item.IsInMixedFolder) { return Path.ChangeExtension(item.Path, ".xml"); } return Path.Combine(item.ContainingFolderPath, "game.xml"); } } }