using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Sockets; using System.Security; using System.Threading; using System.Threading.Tasks; using Emby.Common.Implementations.Networking; using MediaBrowser.Model.Net; namespace Emby.Common.Implementations.Net { // THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS // Be careful to check any changes compile and work for all platform projects it is shared in. internal sealed class UdpSocket : DisposableManagedObjectBase, ISocket { private Socket _Socket; private int _LocalPort; private readonly SocketAsyncEventArgs _receiveSocketAsyncEventArgs = new SocketAsyncEventArgs() { SocketFlags = SocketFlags.None }; private readonly SocketAsyncEventArgs _sendSocketAsyncEventArgs = new SocketAsyncEventArgs() { SocketFlags = SocketFlags.None }; private TaskCompletionSource _currentReceiveTaskCompletionSource; private TaskCompletionSource _currentSendTaskCompletionSource; private readonly SemaphoreSlim _sendLock = new SemaphoreSlim(1, 1); public UdpSocket(Socket socket, int localPort, IPAddress ip) { if (socket == null) throw new ArgumentNullException("socket"); _Socket = socket; _LocalPort = localPort; LocalIPAddress = NetworkManager.ToIpAddressInfo(ip); _Socket.Bind(new IPEndPoint(ip, _LocalPort)); InitReceiveSocketAsyncEventArgs(); } private void InitReceiveSocketAsyncEventArgs() { var receiveBuffer = new byte[8192]; _receiveSocketAsyncEventArgs.SetBuffer(receiveBuffer, 0, receiveBuffer.Length); _receiveSocketAsyncEventArgs.Completed += _receiveSocketAsyncEventArgs_Completed; var sendBuffer = new byte[8192]; _sendSocketAsyncEventArgs.SetBuffer(sendBuffer, 0, sendBuffer.Length); _sendSocketAsyncEventArgs.Completed += _sendSocketAsyncEventArgs_Completed; } private void _receiveSocketAsyncEventArgs_Completed(object sender, SocketAsyncEventArgs e) { var tcs = _currentReceiveTaskCompletionSource; if (tcs != null) { _currentReceiveTaskCompletionSource = null; if (e.SocketError == SocketError.Success) { tcs.TrySetResult(new SocketReceiveResult { Buffer = e.Buffer, ReceivedBytes = e.BytesTransferred, RemoteEndPoint = ToIpEndPointInfo(e.RemoteEndPoint as IPEndPoint), LocalIPAddress = LocalIPAddress }); } else { tcs.TrySetException(new Exception("SocketError: " + e.SocketError)); } } } private void _sendSocketAsyncEventArgs_Completed(object sender, SocketAsyncEventArgs e) { var tcs = _currentSendTaskCompletionSource; if (tcs != null) { _currentSendTaskCompletionSource = null; if (e.SocketError == SocketError.Success) { tcs.TrySetResult(e.BytesTransferred); } else { tcs.TrySetException(new Exception("SocketError: " + e.SocketError)); } } } public UdpSocket(Socket socket, IpEndPointInfo endPoint) { if (socket == null) throw new ArgumentNullException("socket"); _Socket = socket; _Socket.Connect(NetworkManager.ToIPEndPoint(endPoint)); InitReceiveSocketAsyncEventArgs(); } public IpAddressInfo LocalIPAddress { get; private set; } private readonly AsyncCallback _defaultAsyncCallback = (i) => { }; public IAsyncResult BeginReceive(byte[] buffer, int offset, int count, AsyncCallback callback) { EndPoint receivedFromEndPoint = new IPEndPoint(IPAddress.Any, 0); return _Socket.BeginReceiveFrom(buffer, offset, count, SocketFlags.None, ref receivedFromEndPoint, callback, buffer); } public SocketReceiveResult EndReceive(IAsyncResult result) { IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0); EndPoint remoteEndPoint = (EndPoint)sender; var receivedBytes = _Socket.EndReceiveFrom(result, ref remoteEndPoint); var buffer = (byte[]) result.AsyncState; return new SocketReceiveResult { ReceivedBytes = receivedBytes, RemoteEndPoint = ToIpEndPointInfo((IPEndPoint)remoteEndPoint), Buffer = buffer, LocalIPAddress = LocalIPAddress }; } public Task ReceiveAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken) { var result = BeginReceive(buffer, offset, count, _defaultAsyncCallback); return Task.Factory.FromAsync(result, EndReceive); } public Task ReceiveAsync(CancellationToken cancellationToken) { var buffer = new byte[8192]; return ReceiveAsync(buffer, 0, buffer.Length, cancellationToken); } public Task SendToAsync(byte[] buffer, int offset, int size, IpEndPointInfo endPoint, CancellationToken cancellationToken) { var result = BeginSendTo(buffer, offset, size, endPoint, _defaultAsyncCallback, null); return Task.Factory.FromAsync(result, EndSendTo); } public IAsyncResult BeginSendTo(byte[] buffer, int offset, int size, IpEndPointInfo endPoint, AsyncCallback callback, object state) { var ipEndPoint = NetworkManager.ToIPEndPoint(endPoint); return _Socket.BeginSendTo(buffer, offset, size, SocketFlags.None, ipEndPoint, callback, state); } public int EndSendTo(IAsyncResult result) { return _Socket.EndSendTo(result); } protected override void Dispose(bool disposing) { if (disposing) { var socket = _Socket; if (socket != null) socket.Dispose(); _sendLock.Dispose(); var tcs = _currentReceiveTaskCompletionSource; if (tcs != null) { tcs.TrySetCanceled(); } var sendTcs = _currentSendTaskCompletionSource; if (sendTcs != null) { sendTcs.TrySetCanceled(); } } } private static IpEndPointInfo ToIpEndPointInfo(IPEndPoint endpoint) { if (endpoint == null) { return null; } return NetworkManager.ToIpEndPointInfo(endpoint); } private class AsyncReceiveState { public AsyncReceiveState(Socket socket, EndPoint remoteEndPoint) { this.Socket = socket; this.RemoteEndPoint = remoteEndPoint; } public EndPoint RemoteEndPoint; public byte[] Buffer = new byte[8192]; public Socket Socket { get; private set; } public TaskCompletionSource TaskCompletionSource { get; set; } } } }