mirror of
https://github.com/jellyfin/jellyfin.git
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285 lines
9.7 KiB
C#
285 lines
9.7 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Globalization;
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using System.Linq;
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using System.Security.Cryptography;
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using MediaBrowser.Common;
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using MediaBrowser.Common.Extensions;
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using MediaBrowser.Controller;
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using MediaBrowser.Controller.Authentication;
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using MediaBrowser.Controller.Configuration;
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using MediaBrowser.Controller.Net;
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using MediaBrowser.Controller.QuickConnect;
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using MediaBrowser.Controller.Security;
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using MediaBrowser.Model.QuickConnect;
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using Microsoft.Extensions.Logging;
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namespace Emby.Server.Implementations.QuickConnect
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{
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/// <summary>
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/// Quick connect implementation.
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/// </summary>
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public class QuickConnectManager : IQuickConnect, IDisposable
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{
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private readonly RNGCryptoServiceProvider _rng = new RNGCryptoServiceProvider();
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private readonly ConcurrentDictionary<string, QuickConnectResult> _currentRequests = new ConcurrentDictionary<string, QuickConnectResult>();
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private readonly IServerConfigurationManager _config;
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private readonly ILogger<QuickConnectManager> _logger;
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private readonly IAuthenticationRepository _authenticationRepository;
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private readonly IAuthorizationContext _authContext;
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private readonly IServerApplicationHost _appHost;
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/// <summary>
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/// Initializes a new instance of the <see cref="QuickConnectManager"/> class.
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/// Should only be called at server startup when a singleton is created.
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/// </summary>
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/// <param name="config">Configuration.</param>
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/// <param name="logger">Logger.</param>
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/// <param name="appHost">Application host.</param>
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/// <param name="authContext">Authentication context.</param>
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/// <param name="authenticationRepository">Authentication repository.</param>
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public QuickConnectManager(
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IServerConfigurationManager config,
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ILogger<QuickConnectManager> logger,
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IServerApplicationHost appHost,
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IAuthorizationContext authContext,
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IAuthenticationRepository authenticationRepository)
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{
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_config = config;
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_logger = logger;
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_appHost = appHost;
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_authContext = authContext;
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_authenticationRepository = authenticationRepository;
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ReloadConfiguration();
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}
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/// <inheritdoc/>
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public int CodeLength { get; set; } = 6;
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/// <inheritdoc/>
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public string TokenName { get; set; } = "QuickConnect";
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/// <inheritdoc/>
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public QuickConnectState State { get; private set; } = QuickConnectState.Unavailable;
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/// <inheritdoc/>
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public int Timeout { get; set; } = 5;
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private DateTime DateActivated { get; set; }
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/// <inheritdoc/>
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public void AssertActive()
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{
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if (State != QuickConnectState.Active)
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{
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throw new ArgumentException("Quick connect is not active on this server");
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}
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}
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/// <inheritdoc/>
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public void Activate()
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{
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DateActivated = DateTime.UtcNow;
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SetState(QuickConnectState.Active);
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}
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/// <inheritdoc/>
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public void SetState(QuickConnectState newState)
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{
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_logger.LogDebug("Changed quick connect state from {State} to {newState}", State, newState);
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ExpireRequests(true);
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State = newState;
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_config.Configuration.QuickConnectAvailable = newState == QuickConnectState.Available || newState == QuickConnectState.Active;
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_config.SaveConfiguration();
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_logger.LogDebug("Configuration saved");
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}
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/// <inheritdoc/>
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public QuickConnectResult TryConnect()
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{
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ExpireRequests();
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if (State != QuickConnectState.Active)
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{
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_logger.LogDebug("Refusing quick connect initiation request, current state is {State}", State);
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throw new AuthenticationException("Quick connect is not active on this server");
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}
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var code = GenerateCode();
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var result = new QuickConnectResult()
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{
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Secret = GenerateSecureRandom(),
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DateAdded = DateTime.UtcNow,
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Code = code
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};
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_currentRequests[code] = result;
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return result;
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}
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/// <inheritdoc/>
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public QuickConnectResult CheckRequestStatus(string secret)
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{
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ExpireRequests();
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AssertActive();
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string code = _currentRequests.Where(x => x.Value.Secret == secret).Select(x => x.Value.Code).DefaultIfEmpty(string.Empty).First();
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if (!_currentRequests.TryGetValue(code, out QuickConnectResult result))
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{
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throw new ResourceNotFoundException("Unable to find request with provided secret");
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}
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return result;
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}
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/// <inheritdoc/>
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public string GenerateCode()
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{
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Span<byte> raw = stackalloc byte[4];
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int min = (int)Math.Pow(10, CodeLength - 1);
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int max = (int)Math.Pow(10, CodeLength);
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uint scale = uint.MaxValue;
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while (scale == uint.MaxValue)
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{
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_rng.GetBytes(raw);
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scale = BitConverter.ToUInt32(raw);
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}
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int code = (int)(min + ((max - min) * (scale / (double)uint.MaxValue)));
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return code.ToString(CultureInfo.InvariantCulture);
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}
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/// <inheritdoc/>
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public bool AuthorizeRequest(Guid userId, string code)
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{
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ExpireRequests();
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AssertActive();
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if (!_currentRequests.TryGetValue(code, out QuickConnectResult result))
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{
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throw new ResourceNotFoundException("Unable to find request");
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}
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if (result.Authenticated)
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{
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throw new InvalidOperationException("Request is already authorized");
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}
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result.Authentication = Guid.NewGuid().ToString("N", CultureInfo.InvariantCulture);
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// Change the time on the request so it expires one minute into the future. It can't expire immediately as otherwise some clients wouldn't ever see that they have been authenticated.
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var added = result.DateAdded ?? DateTime.UtcNow.Subtract(TimeSpan.FromMinutes(Timeout));
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result.DateAdded = added.Subtract(TimeSpan.FromMinutes(Timeout - 1));
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_authenticationRepository.Create(new AuthenticationInfo
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{
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AppName = TokenName,
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AccessToken = result.Authentication,
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DateCreated = DateTime.UtcNow,
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DeviceId = _appHost.SystemId,
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DeviceName = _appHost.FriendlyName,
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AppVersion = _appHost.ApplicationVersionString,
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UserId = userId
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});
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_logger.LogDebug("Authorizing device with code {Code} to login as user {userId}", code, userId);
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return true;
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}
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/// <inheritdoc/>
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public int DeleteAllDevices(Guid user)
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{
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var raw = _authenticationRepository.Get(new AuthenticationInfoQuery()
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{
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DeviceId = _appHost.SystemId,
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UserId = user
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});
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var tokens = raw.Items.Where(x => x.AppName.StartsWith(TokenName, StringComparison.Ordinal));
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var removed = 0;
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foreach (var token in tokens)
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{
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_authenticationRepository.Delete(token);
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_logger.LogDebug("Deleted token {AccessToken}", token.AccessToken);
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removed++;
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}
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return removed;
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}
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/// <summary>
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/// Dispose.
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/// </summary>
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Dispose.
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/// </summary>
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/// <param name="disposing">Dispose unmanaged resources.</param>
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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_rng?.Dispose();
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}
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}
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private string GenerateSecureRandom(int length = 32)
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{
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Span<byte> bytes = stackalloc byte[length];
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_rng.GetBytes(bytes);
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return Hex.Encode(bytes);
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}
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/// <inheritdoc/>
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public void ExpireRequests(bool expireAll = false)
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{
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// Check if quick connect should be deactivated
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if (State == QuickConnectState.Active && DateTime.UtcNow > DateActivated.AddMinutes(Timeout) && !expireAll)
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{
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_logger.LogDebug("Quick connect time expired, deactivating");
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SetState(QuickConnectState.Available);
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expireAll = true;
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}
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// Expire stale connection requests
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var code = string.Empty;
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var values = _currentRequests.Values.ToList();
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for (int i = 0; i < values.Count; i++)
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{
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var added = values[i].DateAdded ?? DateTime.UnixEpoch;
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if (DateTime.UtcNow > added.AddMinutes(Timeout) || expireAll)
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{
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code = values[i].Code;
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_logger.LogDebug("Removing expired request {code}", code);
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if (!_currentRequests.TryRemove(code, out _))
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{
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_logger.LogWarning("Request {code} already expired", code);
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}
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}
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}
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}
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private void ReloadConfiguration()
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{
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State = _config.Configuration.QuickConnectAvailable ? QuickConnectState.Available : QuickConnectState.Unavailable;
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}
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}
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}
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