jellyfin/MediaBrowser.Plugins.Tmt5/Tmt5MediaPlayer.cs
ScottIsAFool ec621df5f6 Renamed Dto objects
Updated Fody
Renamed Dto objects
2013-02-21 17:50:46 +00:00

399 lines
12 KiB
C#

using MediaBrowser.Common.IO;
using MediaBrowser.Common.Logging;
using MediaBrowser.Model.Dto;
using MediaBrowser.UI.Configuration;
using MediaBrowser.UI.Playback;
using MediaBrowser.UI.Playback.ExternalPlayer;
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.Composition;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Threading.Tasks;
namespace MediaBrowser.Plugins.Tmt5
{
/// <summary>
/// Class GenericExternalPlayer
/// </summary>
[Export(typeof(BaseMediaPlayer))]
public class Tmt5MediaPlayer : BaseExternalPlayer
{
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get { return "TMT5"; }
}
/// <summary>
/// Gets a value indicating whether this instance can pause.
/// </summary>
/// <value><c>true</c> if this instance can pause; otherwise, <c>false</c>.</value>
public override bool CanPause
{
get
{
return true;
}
}
/// <summary>
/// Gets a value indicating whether this instance can close automatically.
/// </summary>
/// <value><c>true</c> if this instance can close automatically; otherwise, <c>false</c>.</value>
protected override bool CanCloseAutomatically
{
get
{
return true;
}
}
/// <summary>
/// Gets the play state directory.
/// </summary>
/// <value>The play state directory.</value>
private string PlayStateDirectory
{
get
{
return Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "ArcSoft");
}
}
/// <summary>
/// The _current position ticks
/// </summary>
private long? _currentPositionTicks;
/// <summary>
/// Gets the current position ticks.
/// </summary>
/// <value>The current position ticks.</value>
public override long? CurrentPositionTicks
{
get
{
return _currentPositionTicks;
}
}
/// <summary>
/// The _current playlist index
/// </summary>
private int _currentPlaylistIndex;
/// <summary>
/// Gets the index of the current playlist.
/// </summary>
/// <value>The index of the current playlist.</value>
public override int CurrentPlaylistIndex
{
get
{
return _currentPlaylistIndex;
}
}
/// <summary>
/// Gets or sets the status file watcher.
/// </summary>
/// <value>The status file watcher.</value>
private FileSystemWatcher StatusFileWatcher { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this instance has started playing.
/// </summary>
/// <value><c>true</c> if this instance has started playing; otherwise, <c>false</c>.</value>
private bool HasStartedPlaying { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this instance has stopped playing.
/// </summary>
/// <value><c>true</c> if this instance has stopped playing; otherwise, <c>false</c>.</value>
private bool HasStoppedPlaying { get; set; }
/// <summary>
/// Determines whether this instance can play the specified item.
/// </summary>
/// <param name="item">The item.</param>
/// <returns><c>true</c> if this instance can play the specified item; otherwise, <c>false</c>.</returns>
public override bool CanPlay(BaseItemDto item)
{
return item.IsVideo || item.IsAudio;
}
/// <summary>
/// Called when [player stopped internal].
/// </summary>
protected override void OnPlayerStoppedInternal()
{
DisposeFileSystemWatcher();
HasStartedPlaying = false;
HasStoppedPlaying = false;
_currentPlaylistIndex = 0;
_currentPositionTicks = 0;
base.OnPlayerStoppedInternal();
}
/// <summary>
/// Gets the command arguments.
/// </summary>
/// <param name="items">The items.</param>
/// <param name="options">The options.</param>
/// <param name="playerConfiguration">The player configuration.</param>
/// <returns>System.String.</returns>
protected override string GetCommandArguments(List<BaseItemDto> items, PlayOptions options, PlayerConfiguration playerConfiguration)
{
return "\"" + items[0].Path + "\"";
}
/// <summary>
/// Called when [external player launched].
/// </summary>
protected override void OnExternalPlayerLaunched()
{
base.OnExternalPlayerLaunched();
// If the playstate directory exists, start watching it
if (Directory.Exists(PlayStateDirectory))
{
ReloadFileSystemWatcher();
}
}
/// <summary>
/// Pauses the internal.
/// </summary>
/// <returns>Task.</returns>
protected override Task PauseInternal()
{
return SendCommandToMMC("-pause");
}
/// <summary>
/// Uns the pause internal.
/// </summary>
/// <returns>Task.</returns>
protected override Task UnPauseInternal()
{
return SendCommandToMMC("-play");
}
/// <summary>
/// Stops the internal.
/// </summary>
/// <returns>Task.</returns>
protected override Task StopInternal()
{
return SendCommandToMMC("-stop");
}
/// <summary>
/// Closes the player.
/// </summary>
/// <returns>Task.</returns>
protected Task ClosePlayer()
{
return SendCommandToMMC("-close");
}
/// <summary>
/// Seeks the internal.
/// </summary>
/// <param name="positionTicks">The position ticks.</param>
/// <returns>Task.</returns>
/// <exception cref="System.InvalidOperationException">No media to seek to</exception>
protected override Task SeekInternal(long positionTicks)
{
if (CurrentMedia == null)
{
throw new InvalidOperationException("No media to seek to");
}
if (CurrentMedia.Chapters == null)
{
throw new InvalidOperationException("TMT5 cannot seek without chapter information");
}
var chapterIndex = 0;
for (var i = 0; i < CurrentMedia.Chapters.Count; i++)
{
if (CurrentMedia.Chapters[i].StartPositionTicks < positionTicks)
{
chapterIndex = i;
}
}
return JumpToChapter(chapterIndex);
}
/// <summary>
/// Jumps to chapter.
/// </summary>
/// <param name="chapter">The chapter.</param>
/// <returns>Task.</returns>
protected Task JumpToChapter(int chapter)
{
return SendCommandToMMC(" -chapter " + chapter);
}
/// <summary>
/// Sends an arbitrary command to the TMT MMC console
/// </summary>
/// <param name="command">The command.</param>
/// <returns>Task.</returns>
protected Task SendCommandToMMC(string command)
{
return Task.Run(() =>
{
var directory = Path.GetDirectoryName(CurrentPlayerConfiguration.Command);
var processInfo = new ProcessStartInfo
{
FileName = Path.Combine(directory, "MMCEDT5.exe"),
Arguments = command,
CreateNoWindow = true
};
Logger.Debug("{0} {1}", processInfo.FileName, processInfo.Arguments);
using (var process = Process.Start(processInfo))
{
process.WaitForExit(2000);
}
});
}
/// <summary>
/// Reloads the file system watcher.
/// </summary>
private void ReloadFileSystemWatcher()
{
DisposeFileSystemWatcher();
Logger.Info("Watching TMT folder: " + PlayStateDirectory);
StatusFileWatcher = new FileSystemWatcher(PlayStateDirectory, "*.set")
{
IncludeSubdirectories = true
};
// Need to include subdirectories since there are subfolders undearneath this with the TMT version #.
StatusFileWatcher.Changed += StatusFileWatcher_Changed;
StatusFileWatcher.EnableRaisingEvents = true;
}
private static readonly CultureInfo UsCulture = new CultureInfo("en-US");
/// <summary>
/// Handles the Changed event of the StatusFileWatcher control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="FileSystemEventArgs" /> instance containing the event data.</param>
async void StatusFileWatcher_Changed(object sender, FileSystemEventArgs e)
{
Logger.Debug("TMT File Watcher reports change type {1} at {0}", e.FullPath, e.ChangeType);
NameValueCollection values;
try
{
values = FileSystem.ParseIniFile(e.FullPath);
}
catch (IOException)
{
// This can happen if the file is being written to at the exact moment we're trying to access it
// Unfortunately we kind of have to just eat it
return;
}
var tmtPlayState = values["State"];
if (tmtPlayState.Equals("play", StringComparison.OrdinalIgnoreCase))
{
PlayState = PlayState.Playing;
// Playback just started
HasStartedPlaying = true;
if (CurrentPlayOptions.StartPositionTicks > 0)
{
SeekInternal(CurrentPlayOptions.StartPositionTicks);
}
}
else if (tmtPlayState.Equals("pause", StringComparison.OrdinalIgnoreCase))
{
PlayState = PlayState.Paused;
}
// If playback has previously started...
// First notify the Progress event handler
// Then check if playback has stopped
if (HasStartedPlaying)
{
TimeSpan currentPosition;
//TimeSpan.TryParse(values["TotalTime"], out currentDuration);
if (TimeSpan.TryParse(values["CurTime"], UsCulture, out currentPosition))
{
_currentPositionTicks = currentPosition.Ticks;
}
_currentPlaylistIndex = 0;
// Playback has stopped
if (tmtPlayState.Equals("stop", StringComparison.OrdinalIgnoreCase))
{
Logger.Info("Playstate changed to stopped");
if (!HasStoppedPlaying)
{
HasStoppedPlaying = true;
DisposeFileSystemWatcher();
await ClosePlayer().ConfigureAwait(false);
}
}
}
}
/// <summary>
/// Disposes the file system watcher.
/// </summary>
private void DisposeFileSystemWatcher()
{
if (StatusFileWatcher != null)
{
StatusFileWatcher.EnableRaisingEvents = false;
StatusFileWatcher.Changed -= StatusFileWatcher_Changed;
StatusFileWatcher.Dispose();
StatusFileWatcher = null;
}
}
/// <summary>
/// Releases unmanaged and - optionally - managed resources.
/// </summary>
/// <param name="dispose"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
protected override void Dispose(bool dispose)
{
if (dispose)
{
DisposeFileSystemWatcher();
}
base.Dispose(dispose);
}
}
}