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Did a simple search/replace on the whole repo (except the RSSDP project) This reduces LOC and should improve performance (methods containing a throw statement don't get inlined) ``` if \((\w+) == null\) \s+\{ \s+throw new ArgumentNullException\((.*)\); \s+\} ``` ``` ArgumentNullException.ThrowIfNull($1); ``` |
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.. | ||
Device.cs | ||
DeviceInfo.cs | ||
DlnaHttpClient.cs | ||
MediaChangedEventArgs.cs | ||
PlaybackProgressEventArgs.cs | ||
PlaybackStartEventArgs.cs | ||
PlaybackStoppedEventArgs.cs | ||
PlaylistItem.cs | ||
PlaylistItemFactory.cs | ||
PlayToController.cs | ||
PlayToManager.cs | ||
TransportCommands.cs | ||
TransportState.cs | ||
uBaseObject.cs | ||
UpnpContainer.cs | ||
uPnpNamespaces.cs |