oh-my-git/web/web-shell/script.js

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var emulator;
// Whether or not to restore the VM state from a file. Set to false to perform a regular boot.
let restoreState = true;
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function testy(cmd) {
return new Promise((resolve, reject) => {
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setTimeout(() => {
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resolve("testy!!" + cmd);
}, 100);
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});
}
window.testy = testy;
// Run a command via the serial port (/dev/ttyS0) and return the output.
function run_in_vm(cmd) {
emulator.serial0_send(cmd + "\n");
return new Promise((resolve, reject) => {
var output = "";
var listener = (char) => {
if (char !== "\r") {
output += char;
}
if (output.endsWith("# ")) {
emulator.remove_listener("serial0-output-char", listener);
let outputWithoutPrompt = output.slice(0, -4);
let outputWithoutFirstLine = outputWithoutPrompt.slice(
outputWithoutPrompt.indexOf("\n") + 1
);
if (outputWithoutFirstLine.endsWith("\n")) {
outputWithoutFirstLine = outputWithoutFirstLine.slice(0, -1);
}
emulator.remove_listener("serial0-output-char", listener);
resolve(outputWithoutFirstLine);
}
};
emulator.add_listener("serial0-output-char", listener);
});
}
window.run_in_vm = run_in_vm;
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window.web_shell = { run_in_vm, testy };
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/*
// Run a test command and return true if the exit code is 0, false otherwise.
async function test(condition) {
let result = await run(`test ${condition} && echo 'yes' || echo 'no'`)
return result == "yes"
}
*/
// Set emulator config.
let config = {
wasm_path: "web-shell/lib/v86.wasm",
memory_size: 64 * 1024 * 1024,
vga_memory_size: 2 * 1024 * 1024,
screen_container: document.getElementById("screen_container"),
bios: { url: "web-shell/images/seabios.bin" },
vga_bios: { url: "web-shell/images/vgabios.bin" },
cdrom: { url: "web-shell/images/image.iso.zst" },
disable_mouse: true,
autostart: true,
};
if (restoreState) {
config.initial_state = {
url: "web-shell/images/booted-state.bin.zst",
};
}
function boot() {
return new Promise((resolve, reject) => {
// Start the emulator!
emulator = window.emulator = new V86Starter(config);
// Wait for the emulator to start, then resolve the promise.
var interval = setInterval(() => {
if (emulator.is_running()) {
clearInterval(interval);
resolve();
}
}, 100);
});
}
/*
// Allow saving and restoring the state using the buttons below the console.
var state
document.getElementById("save_restore").onclick = async function () {
var button = this
if (state) {
button.value = "Save state"
await emulator.restore_state(state)
state = undefined
} else {
const new_state = await emulator.save_state()
console.log("Saved state of " + new_state.byteLength + " bytes")
button.value = "Restore state"
state = new_state
}
button.blur()
}
document.getElementById("save_file").onclick = async function () {
const new_state = await emulator.save_state()
var a = document.createElement("a")
a.download = "v86state.bin"
a.href = window.URL.createObjectURL(new Blob([new_state]))
a.dataset.downloadurl =
"application/octet-stream:" + a.download + ":" + a.href
a.click()
this.blur()
}
document.getElementById("restore_file").onchange = function () {
if (this.files.length) {
var filereader = new FileReader()
emulator.stop()
filereader.onload = async function (e) {
await emulator.restore_state(e.target.result)
emulator.run()
}
filereader.readAsArrayBuffer(this.files[0])
this.value = ""
}
this.blur()
}
*/