mirror of
https://github.com/git-learning-game/oh-my-git.git
synced 2024-11-20 16:20:18 +01:00
Layout graphs in a horizontal direction
This commit is contained in:
parent
4c1d70a99f
commit
00538ee581
2 changed files with 6 additions and 7 deletions
|
@ -35,15 +35,17 @@ func _process(_delta):
|
||||||
apply_forces()
|
apply_forces()
|
||||||
|
|
||||||
func apply_forces():
|
func apply_forces():
|
||||||
var offset = Vector2(0, 80)
|
var offset = Vector2(-80, 0)
|
||||||
|
|
||||||
for c in children.keys():
|
for c in children.keys():
|
||||||
|
if type == "ref" or type == "head":
|
||||||
|
offset = Vector2(0, 80)
|
||||||
if repository.objects.has(c):
|
if repository.objects.has(c):
|
||||||
var other = repository.objects[c]
|
var other = repository.objects[c]
|
||||||
if other.visible:
|
if other.visible:
|
||||||
var d = other.position.distance_to(position+offset)
|
var d = other.position.distance_to(position+offset)
|
||||||
var dir = (other.position - (position+offset)).normalized()
|
var dir = (other.position - (position+offset)).normalized()
|
||||||
var f = (d*0.03)
|
var f = (d*0.12)
|
||||||
position += dir*f
|
position += dir*f
|
||||||
other.position -= dir*f
|
other.position -= dir*f
|
||||||
|
|
||||||
|
|
|
@ -148,7 +148,7 @@ func update_node_positions():
|
||||||
var hash_regex = RegEx.new()
|
var hash_regex = RegEx.new()
|
||||||
hash_regex.compile("[a-f0-9]+")
|
hash_regex.compile("[a-f0-9]+")
|
||||||
var regex_match = hash_regex.search(line)
|
var regex_match = hash_regex.search(line)
|
||||||
objects[regex_match.get_string()].position = Vector2(star_idx * 100 + 500, line_count * 100 + 500)
|
objects[regex_match.get_string()].position = Vector2((graph_lines.size()-line_count) * 100 + 500, star_idx * 100 + 500)
|
||||||
|
|
||||||
for ref in all_refs():
|
for ref in all_refs():
|
||||||
var target_reference = objects[ref].children.keys()[0]
|
var target_reference = objects[ref].children.keys()[0]
|
||||||
|
@ -159,9 +159,6 @@ func update_node_positions():
|
||||||
if objects.has(target_reference):
|
if objects.has(target_reference):
|
||||||
var target = objects[target_reference]
|
var target = objects[target_reference]
|
||||||
objects["HEAD"].position = Vector2(target.position.x ,target.position.y - 100)
|
objects["HEAD"].position = Vector2(target.position.x ,target.position.y - 100)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func update_refs():
|
func update_refs():
|
||||||
for r in all_refs():
|
for r in all_refs():
|
||||||
|
@ -193,7 +190,7 @@ func apply_forces():
|
||||||
var center_of_gravity = nodes.rect_size/2
|
var center_of_gravity = nodes.rect_size/2
|
||||||
var d = o.position.distance_to(center_of_gravity)
|
var d = o.position.distance_to(center_of_gravity)
|
||||||
var dir = (o.position - center_of_gravity).normalized()
|
var dir = (o.position - center_of_gravity).normalized()
|
||||||
var f = (d+0.00001)*(Vector2(nodes.rect_size.y, nodes.rect_size.x/3).normalized()/30)
|
var f = (d+0.00001)*(Vector2(nodes.rect_size.y/10, nodes.rect_size.x/3).normalized()/30)
|
||||||
o.position -= dir*f
|
o.position -= dir*f
|
||||||
|
|
||||||
func find_position(n):
|
func find_position(n):
|
||||||
|
|
Loading…
Reference in a new issue