add some localizations and levels traductions

This commit is contained in:
Luca Canali 2021-09-14 18:06:29 +02:00
parent 90574216dc
commit 086922d0c9
8 changed files with 41 additions and 19 deletions

View file

@ -1,7 +1,17 @@
extends Node2D
var text setget _set_text
var button_texts = ["Got it!", "Interesting!", "Very useful!", "Cool!", "Nice!", "Thanks!", "Whatever...", "Okay!", "Yay!", "Awesome!"]
var button_texts = [
tr("GOT_IT"),
tr("INTERESTING"),
tr("VERY_USEFULL"),
tr("COOL"),
tr("NICE"),
tr("THANKS"),
tr("WHATEVER"),
tr("OKAY"),
tr("YAY"),
tr("AWESOME") ]
func _ready():
button_texts.shuffle()

View file

@ -104,7 +104,7 @@ func command_done(cmd):
if cmd.output.length() <= 1000:
output.text = output.text + "$ " + cmd.command + "\n" + cmd.output
game.notify("This is your terminal! All commands are executed here, and you can see their output. You can also type your own commands here!", self, "terminal")
game.notify(tr("YOUR_TERMINAL"), self, "terminal")
else:
$Pager/Text.text = cmd.output
$Pager.popup()

View file

@ -147,6 +147,7 @@ volume_db = -10.0
[node name="OkSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 2 )
volume_db = -5.0
[connection signal="item_selected" from="Rows/TopHalf/Completions" to="." method="_completion_selected"]
[connection signal="pressed" from="Rows/VBoxContainer/Button" to="Rows/VBoxContainer/Button" method="pressed"]
[connection signal="pressed" from="Rows/VBoxContainer/Button2" to="Rows/VBoxContainer/Button2" method="pressed"]