diff --git a/scenes/level_select.gd b/scenes/level_select.gd index cdcaaf9..a0118f6 100644 --- a/scenes/level_select.gd +++ b/scenes/level_select.gd @@ -57,7 +57,7 @@ func reload(): level_list.add_child(hb) if badge.active: - game.notify("GOLDEN_BADGE", badge, "cli-badge") + game.notify(tr("GOLDEN_BADGE"), badge, "cli-badge") level_id += 1 chapter_id += 1