Tween animation for highlights

This commit is contained in:
bleeptrack 2020-11-10 12:42:47 +01:00
parent 45442dd549
commit 20358f78a1
2 changed files with 14 additions and 2 deletions

View file

@ -4,21 +4,25 @@
[ext_resource path="res://nodes/blob.svg" type="Texture" id=2]
[sub_resource type="CircleShape2D" id=1]
radius = 23.5871
radius = 63.1532
[sub_resource type="Shader" id=2]
code = "shader_type canvas_item;
uniform float hovered;
void fragment() {
vec2 center = vec2(0.5, 0.5);
float d = distance(UV, center);
COLOR = vec4(0.4, 0.65, 1, smoothstep(0.5,0.2,d));
COLOR = vec4(0.4 + hovered*0.2, 0.65 + hovered*0.2, 1, smoothstep(0.5,0.2 + hovered*0.1,d));
}
"
custom_defines = ""
[sub_resource type="ShaderMaterial" id=3]
resource_local_to_scene = true
shader = SubResource( 2 )
shader_param/hovered = 0.0
[node name="DropArea" type="Node2D" groups=[
"drop_areas",