Refactor arrow scene, give it reversibility and color

This commit is contained in:
Sebastian Morr 2020-10-29 16:59:46 +01:00
parent 6b612c083d
commit 25d8905df8
6 changed files with 41 additions and 138 deletions

View file

@ -19,14 +19,7 @@ z_index = 1
position = Vector2( -24.7164, -6.37881 )
z_index = -1
color = Color( 0.2, 0.2, 0.2, 1 )
polygon = PoolVector2Array( -8.50021, 20.4619, 36.1874, 8.44903, 0.869781, -21.8232 )
[node name="Polygon2" type="Polygon2D" parent="Tip"]
visible = false
position = Vector2( -9.66138, -2.89842 )
z_index = -1
color = Color( 0.2, 0.2, 0.2, 1 )
polygon = PoolVector2Array( -8.50021, 20.4619, 22.2526, 5.80623, 2.31131, -19.9012, -12.104, -23.7453, 4.95413, 1.72188, -21.9546, 16.1372 )
polygon = PoolVector2Array( -4.87012, 27.2617, 39.7077, 6.0953, -4.87012, -15.0711 )
[node name="Label" type="Node2D" parent="."]
visible = false