From 8e9617af93f0d22b5d1c969bc072f06058da4475 Mon Sep 17 00:00:00 2001 From: Jason Yundt Date: Thu, 11 May 2023 07:49:51 -0400 Subject: [PATCH] Clarify Godot requirements MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit At the moment, the most recent commit to the main branch was created before Godot 4 was released [1] [2]. When that commit was created, it was accurate to tell users to download the latest version of Godot because the latest version of Godot was a version of Godot 3. Now, that statement is no longer accurate because the latest version of Godot is a version of Godot 4, and Oh My Git! hasn’t been ported to Godot 4 yet. It’s possible that we can just import Oh My Git! into Godot 4 and have it work fine, but that would require significant testing that I’m not going to do at the moment. [1]: 853b8e2 (Merge pull request #144 from n4mr3g/patch-1, 2022-07-19) [2]: --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 0f7ee77..3215484 100644 --- a/README.md +++ b/README.md @@ -16,7 +16,7 @@ If you have ideas for new features, we'd be excited to hear them! Also in that c Wanna build your own level? Great! Here's how to do it: -1. Download the latest version of the [Godot game engine](https://godotengine.org). +1. Download the latest version of the [Godot **3** game engine](https://godotengine.org/download/3.x). Godot 4 is not supported yet. 1. Clone this repository. 1. Run the game – the easiest way to do so is to run `godot scenes/main.tscn` from the project directory. 1. Get a bit familiar with the levels which are currently there.