Add split description in italia and english and add directory it in levels

This commit is contained in:
Luca Canali 2021-09-06 12:28:35 +02:00
parent 943126647b
commit 2c275424a3
104 changed files with 3510 additions and 38 deletions

View file

@ -3,6 +3,7 @@ extends Control
var card_store = {}
var cards
var card_radius = 1500
var lang = "it" # TODO: Make a global variable to setting dir and cards localizations
func _ready():
load_card_store()
@ -16,7 +17,7 @@ func _process(_delta):
func load_card_store():
card_store = {}
var cards_json = JSON.parse(helpers.read_file("res://resources/cards.json")).result
var cards_json = JSON.parse(helpers.read_file("res://resources/cards_i18n.json")).result
for card in cards_json:
card_store[card["id"]] = card
@ -39,7 +40,7 @@ func draw_card(card):
new_card.id = card["id"]
new_card.command = card["command"]
new_card.description = card["description"]
new_card.description = card["description"][lang]
new_card.energy = 0 #card.energy
new_card.position = Vector2(rect_size.x, rect_size.y*2)
add_child(new_card)

View file

@ -72,6 +72,7 @@ text = "Quit"
position = Vector2( 967.924, 306.066 )
scale = Vector2( 0.320895, 0.320895 )
texture = ExtResource( 2 )
[connection signal="pressed" from="VBoxContainer/Button" to="." method="levels"]
[connection signal="pressed" from="VBoxContainer/Button3" to="." method="sandbox"]
[connection signal="pressed" from="VBoxContainer/Button2" to="." method="quit"]