README file adjustaments

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Luca Canali 2021-09-15 16:45:00 +02:00
parent 216db5c506
commit 2f1ff72c76

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@ -77,14 +77,16 @@ At this stage, we're still exploring ourselves which kind of levels would be fun
## Add localizations
1. Add the localization text into the section "description" in the file ./resource/cards.json
```
Example:
"description": {
"en_EN": "Drag this card into the empty space above to initialize the time machine!",
"it_IT": "Trascina questa carta nell'area vuota sopra per inizializzare la macchina del tempo",
"es_ES": ""
}
2. Add, into the directory *levels*, the directory with the levels to you want to adding (es. ./levels/fr_FR/LIVELLI )
1. Add, the localization into the dictionary game.langs (es. var langs = {0: "en_EN", 1: "it_IT", 2: "es_ES"} the first and default localization it must be en_EN
```
2. Add, into the directory **levels**, the directory with the levels to you want to adding (es. ./levels/fr_FR/LIVELLI )
1. Add, the localization into the dictionary game.langs (es. `var langs = {0: "en_EN", 1: "it_IT", 2: "es_ES"}` the first and default localization it must be en_EN
## Contribute code!