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Don't delay sound for so long after loading a level
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1 changed files with 1 additions and 1 deletions
2
main.gd
2
main.gd
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@ -93,7 +93,7 @@ func load_level(level_id):
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# Unmute the audio after a while, so that player can hear pop sounds for
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# nodes they create.
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var t = Timer.new()
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t.wait_time = 3
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t.wait_time = 1
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add_child(t)
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t.start()
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yield(t, "timeout")
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