survey button in level selection

This commit is contained in:
bleeptrack 2021-01-28 11:28:47 +01:00
parent 3b2e3f11f4
commit 4b8c57ccbe
3 changed files with 42 additions and 5 deletions

View file

@ -57,3 +57,7 @@ func reload():
level_id += 1
chapter_id += 1
func onSurveyPressed():
OS.shell_open("https://docs.google.com/forms/d/e/1FAIpQLSehHVcYfELT59h6plcn2ilbuqBcmDX3TH0qzB4jCgFIFOy_qg/viewform")

View file

@ -1,7 +1,15 @@
[gd_scene load_steps=3 format=2]
[gd_scene load_steps=5 format=2]
[ext_resource path="res://styles/theme.tres" type="Theme" id=1]
[ext_resource path="res://scenes/level_select.gd" type="Script" id=2]
[ext_resource path="res://styles/alert_button.tres" type="StyleBox" id=3]
[sub_resource type="StyleBoxFlat" id=1]
bg_color = Color( 0.54902, 0.0392157, 0.0392157, 1 )
corner_radius_top_left = 4
corner_radius_top_right = 4
corner_radius_bottom_right = 4
corner_radius_bottom_left = 4
[node name="LevelSelect" type="Control"]
anchor_right = 1.0
@ -56,5 +64,30 @@ __meta__ = {
[node name="TextureRect" type="TextureRect" parent="Button2"]
margin_right = 40.0
margin_bottom = 40.0
[node name="HelpLabel" type="Label" parent="."]
margin_left = 63.0
margin_top = 159.0
margin_right = 378.0
margin_bottom = 220.0
text = "Help us improving git-hydra by
answering some questions:"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Button3" type="Button" parent="HelpLabel"]
margin_left = -1.0
margin_top = 68.0
margin_right = 314.0
margin_bottom = 118.0
custom_styles/hover = SubResource( 1 )
custom_styles/focus = ExtResource( 3 )
custom_styles/normal = ExtResource( 3 )
text = "To the survey /o/"
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="Button" to="." method="back"]
[connection signal="pressed" from="Button2" to="." method="reload"]
[connection signal="pressed" from="HelpLabel/Button3" to="." method="onSurveyPressed"]

View file

@ -6,7 +6,7 @@ content_margin_right = 10.0
content_margin_top = 5.0
content_margin_bottom = 5.0
bg_color = Color( 0.717647, 0.160784, 0.160784, 1 )
corner_radius_top_left = 3
corner_radius_top_right = 3
corner_radius_bottom_right = 3
corner_radius_bottom_left = 3
corner_radius_top_left = 4
corner_radius_top_right = 4
corner_radius_bottom_right = 4
corner_radius_bottom_left = 4