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https://github.com/git-learning-game/oh-my-git.git
synced 2024-11-03 19:04:40 +01:00
Always show index and working directory
Seems confusing to have them disappear?
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parent
39e62eb8cf
commit
4fa9b27354
1 changed files with 7 additions and 7 deletions
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@ -57,11 +57,11 @@ func update():
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var files = wd_files + deleted_files
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files.sort_custom(self, "very_best_sort")
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var is_visible = false
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#var is_visible = false
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for file_path in files:
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if file_path.substr(0, 5) == ".git/":
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continue
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is_visible = true
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#is_visible = true
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var item = preload("res://scenes/file_browser_item.tscn").instance()
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item.label = file_path
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item.connect("clicked", self, "item_clicked")
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@ -69,7 +69,7 @@ func update():
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item.status = get_file_status(file_path, shell, 1)
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grid.add_child(item)
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visible = is_visible
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#visible = is_visible
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FileBrowserMode.COMMIT:
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if commit:
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@ -82,7 +82,7 @@ func update():
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item.connect("clicked", self, "item_clicked")
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grid.add_child(item)
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FileBrowserMode.INDEX:
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var is_visible = false
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#var is_visible = false
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if repository and repository.there_is_a_git():
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var index_files = Array(repository.shell.run("git ls-files -s | cut -f2 | uniq").split("\n"))
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var deleted_files = Array(repository.shell.run("git status -s | grep '^D' | sed -r 's/^...//'").split("\n"))
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@ -96,9 +96,9 @@ func update():
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item.connect("clicked", self, "item_clicked")
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item.status = get_file_status(file_path, repository.shell, 0)
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grid.add_child(item)
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if item.status != item.IconStatus.NONE:
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is_visible = true
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visible = is_visible
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#if item.status != item.IconStatus.NONE:
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# is_visible = true
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#visible = is_visible
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func get_file_status(file_path, shell, idx):
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var file_status = shell.run("git status -s '%s'" % file_path)
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