Export using zip * instead of zip .

Apparently, with . zip tries to include files from the parent directory?
This commit is contained in:
blinry 2021-01-12 12:47:57 +01:00
parent 7b12cc1467
commit 55d5dfea9e

View file

@ -5,7 +5,7 @@ all: linux macos windows
linux:
mkdir -p build/$(name)-linux
godot --export "Linux" "build/$(name)-linux/$(name)"
cd build/$(name)-linux && zip -r ../$(name)-linux.zip .
cd build/$(name)-linux && zip -r ../$(name)-linux.zip *
macos:
mkdir -p build
@ -13,9 +13,10 @@ macos:
windows: dependencies/windows/git/
mkdir -p build/$(name)-windows
godot --export "Windows" "build/$(name)-windows/$(name).exe"
# We're using the debug template here so that the bash.exe doesn't spawn a cmd.exe each time...
godot --export-debug "Windows" "build/$(name)-windows/$(name).exe"
cp -r --parents dependencies/windows/git/ build/$(name)-windows/
cd build/$(name)-windows && zip -r ../$(name)-windows.zip .
cd build/$(name)-windows && zip -r ../$(name)-windows.zip *
clean-unzipped:
cd build && ls | grep -v '\.zip$$' | xargs rm -r