On Windows, wait until connection to bash has been established

This commit is contained in:
blinry 2021-03-05 14:17:48 +01:00
parent e952c97cb6
commit 5770fa6896

View file

@ -26,8 +26,8 @@ func _ready():
else:
game.toggle_music()
if OS.get_name() == "Windows":
start_remote_shell()
yield(get_tree().create_timer(0.1), "timeout")
global_shell = new_shell()
# var cmd = global_shell.run("echo hi")
@ -141,11 +141,15 @@ func toggle_music():
func shell_test(command):
mutex.lock()
#print("go")
print(command)
#print(command)
var before = OS.get_ticks_msec()
while not $ShellServer._connected:
$ShellServer._process(0.1)
var response = $ShellServer.send(command)
var after = OS.get_ticks_msec()
print("took " + str(after-before)+" ms")
#print("took " + str(after-before)+" ms")
#print("stop")
mutex.unlock()
return response