diff --git a/scenes/main.gd b/scenes/main.gd index b814629..f3d7c11 100644 --- a/scenes/main.gd +++ b/scenes/main.gd @@ -52,6 +52,10 @@ func _process(delta): game.notify(message) if game.used_cards: $Menu/CLIBadge.active = false + + # Magic height number to fix a weird rescaling bug that affected + # the Rows height. + $Rows.rect_size.y = 1064 func load_chapter(id): game.current_chapter = id