Quick implementation of the 3-layer files

This commit is contained in:
blinry 2021-01-06 17:04:23 +01:00
parent e6b12b75f7
commit 76c4aab834
5 changed files with 187 additions and 126 deletions
scenes

View file

@ -15,7 +15,6 @@ onready var level_description = $Rows/Columns/RightSide/LevelInfo/LevelPanel/Tex
onready var level_congrats = $Rows/Columns/RightSide/LevelInfo/LevelPanel/Text/LevelCongrats
onready var cards = $Rows/Controls/Cards
onready var file_browser = $Rows/Columns/RightSide/FileBrowser
onready var index = $Rows/Columns/RightSide/Index
var _hint_server
var _hint_client_connection
@ -93,10 +92,8 @@ func load_level(level_id):
new_repo.size_flags_horizontal = SIZE_EXPAND_FILL
new_repo.size_flags_vertical = SIZE_EXPAND_FILL
if new_repo.label == "yours":
file_browser.shell = new_repo.shell
file_browser.repository = new_repo
file_browser.update()
index.repository = new_repo
index.update()
repositories_node.add_child(new_repo)
repositories[r] = new_repo
@ -169,7 +166,6 @@ func update_repos():
var repo = repositories[r]
repo.update_everything()
file_browser.update()
index.update()
func toggle_cards():
cards.visible = not cards.visible