diff --git a/scenes/cards.gd b/scenes/cards.gd index bcaaa3d..04df991 100644 --- a/scenes/cards.gd +++ b/scenes/cards.gd @@ -66,6 +66,8 @@ func arrange_cards(): var angle_between_cards = 0 if amount_cards > 1: angle_between_cards = total_angle / (amount_cards-1) + else: + total_angle = 0 var current_angle = -total_angle/2 for card in get_tree().get_nodes_in_group("cards"):