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https://github.com/git-learning-game/oh-my-git.git
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Display index versions of items
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parent
e635efa796
commit
833475e80b
3 changed files with 56 additions and 28 deletions
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@ -33,23 +33,23 @@ func _input(event):
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if event.is_action_pressed("save"):
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if text_edit.visible:
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save()
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if event.is_action_pressed("down", true):
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player.move(Vector2(0,1))
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if event.is_action_pressed("up", true):
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player.move(Vector2(0,-1))
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if event.is_action_pressed("right", true):
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player.move(Vector2(1,0))
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if event.is_action_pressed("left", true):
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player.move(Vector2(-1,0))
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if event.is_action_pressed("pickup"):
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if player.held:
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player.held = null
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else:
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for item in world.get_children():
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if item.label != "":
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if item.position == player.position:
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player.held = item
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print("player picked up item " + item.label)
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# if event.is_action_pressed("down", true):
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# player.move(Vector2(0,1))
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# if event.is_action_pressed("up", true):
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# player.move(Vector2(0,-1))
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# if event.is_action_pressed("right", true):
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# player.move(Vector2(1,0))
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# if event.is_action_pressed("left", true):
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# player.move(Vector2(-1,0))
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# if event.is_action_pressed("pickup"):
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# if player.held:
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# player.held = null
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# else:
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# for item in world.get_children():
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# if item.label != "":
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# if item.position == player.position:
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# player.held = item
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# print("player picked up item " + item.label)
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func clear():
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pass
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@ -66,6 +66,8 @@ func update():
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match mode:
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FileBrowserMode.WORKING_DIRECTORY:
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if shell:
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# Populate working directory.
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var wd_files = Array(shell.run("find . -type f").split("\n"))
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# The last entry is an empty string, remove it.
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wd_files.pop_back()
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@ -79,22 +81,39 @@ func update():
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var files = wd_files + deleted_files
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files.sort_custom(self, "very_best_sort")
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#var is_visible = false
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for file_path in files:
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if file_path.substr(0, 5) == ".git/":
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continue
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#is_visible = true
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var item = preload("res://scenes/item.tscn").instance()
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item.label = file_path
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item.file_browser = self
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#item.connect("clicked", self, "item_clicked")
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#item.connect("deleted", self, "item_deleted")
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item.status = get_file_status(file_path, shell, 1)
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seed(item.label.hash())
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item.position = Vector2(rand_range(0, world.rect_size.x), rand_range(0, world.rect_size.y))
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randomize()
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#item.status = get_file_status(file_path, shell, 1)
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item.item_type = "wd"
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#seed(item.label.hash())
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#item.position = Vector2(rand_range(0, world.rect_size.x), rand_range(0, world.rect_size.y))
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#randomize()
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world.add_child(item)
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#visible = is_visible
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# Populate index.
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if shell.run("test -d .git && echo yes || echo no") == "yes\n":
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var index_files = Array(shell.run("git ls-files -s | cut -f2 | uniq").split("\n"))
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#var deleted_files = Array(repository.shell.run("git status -s | grep '^D' | sed 's/^...//'").split("\n"))
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# The last entries are empty strings, remove them.
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index_files.pop_back()
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#deleted_files.pop_back()
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files = index_files# + deleted_files
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for file_path in files:
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var item = preload("res://scenes/item.tscn").instance()
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item.label = file_path
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item.item_type = "index"
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item.type = "nothing"
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item.file_browser = self
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print(item)
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#item.connect("clicked", self, "item_clicked")
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#item.status = get_file_status(file_path, repository.shell, 0)
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world.add_child(item)
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FileBrowserMode.COMMIT:
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if commit:
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@ -5,6 +5,7 @@ enum IconStatus {NONE, NEW, REMOVED, CONFLICT, EDIT, UNTRACKED}
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export(IconStatus) var status setget _set_status
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export var label: String setget _set_label
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var type = "file"
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var item_type
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export var editable = true
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var attributes
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@ -26,8 +27,15 @@ func _ready():
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#$PopupMenu.add_item("Delete file", 0)
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func read_from_file():
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print(file_browser)
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attributes = helpers.parse(file_browser.shell.run("cat '%s'" % label))
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var content
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match item_type:
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"wd":
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content = file_browser.shell.run("cat '%s'" % label)
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"index":
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content = file_browser.shell.run("git show :'%s'" % label)
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modulate = Color(0, 0, 255.0)
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attributes = helpers.parse(content)
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position.x = int(attributes["x"])
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position.y = int(attributes["y"])
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@ -45,6 +45,7 @@ func save():
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func close():
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if _client_connection and _client_connection.is_connected_to_host():
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_client_connection.put_string(text)
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_client_connection.disconnect_from_host()
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text = ""
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hide()
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