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Make fonts 15% larger
This should help make the game more accessible, and reduce font rendering issues. Closes #5.
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parent
9a9541a858
commit
898f276eba
10 changed files with 44 additions and 34 deletions
scenes
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@ -1,4 +1,4 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://fonts/default.tres" type="DynamicFont" id=1]
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[ext_resource path="res://nodes/blob.svg" type="Texture" id=2]
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@ -6,6 +6,7 @@
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[ext_resource path="res://sounds/swish.wav" type="AudioStream" id=4]
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[ext_resource path="res://sounds/swoosh.wav" type="AudioStream" id=5]
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[ext_resource path="res://sounds/poof.wav" type="AudioStream" id=6]
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[ext_resource path="res://fonts/small.tres" type="DynamicFont" id=7]
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[sub_resource type="StyleBoxFlat" id=1]
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bg_color = Color( 0.45098, 0.584314, 0.843137, 1 )
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@ -90,10 +91,9 @@ __meta__ = {
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[node name="Description" type="Label" parent="."]
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margin_left = -92.0
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margin_top = -160.0
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margin_right = 146.0
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margin_bottom = 31.0
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rect_scale = Vector2( 0.75, 0.75 )
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custom_fonts/font = ExtResource( 1 )
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margin_right = 90.0
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margin_bottom = -14.0
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custom_fonts/font = ExtResource( 7 )
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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text = "Description"
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autowrap = true
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@ -134,9 +134,9 @@ volume_db = -6.848
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[node name="Image" type="TextureRect" parent="."]
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margin_left = -88.0
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margin_top = -243.735
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margin_top = -219.0
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margin_right = 85.0
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margin_bottom = -178.735
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margin_bottom = -178.0
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mouse_filter = 2
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expand = true
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stretch_mode = 6
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