Make fonts 15% larger

This should help make the game more accessible, and reduce font
rendering issues. Closes .
This commit is contained in:
blinry 2020-11-10 23:17:48 +01:00
parent 9a9541a858
commit 898f276eba
10 changed files with 44 additions and 34 deletions
scenes

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=10 format=2]
[gd_scene load_steps=11 format=2]
[ext_resource path="res://fonts/default.tres" type="DynamicFont" id=1]
[ext_resource path="res://nodes/blob.svg" type="Texture" id=2]
@ -6,6 +6,7 @@
[ext_resource path="res://sounds/swish.wav" type="AudioStream" id=4]
[ext_resource path="res://sounds/swoosh.wav" type="AudioStream" id=5]
[ext_resource path="res://sounds/poof.wav" type="AudioStream" id=6]
[ext_resource path="res://fonts/small.tres" type="DynamicFont" id=7]
[sub_resource type="StyleBoxFlat" id=1]
bg_color = Color( 0.45098, 0.584314, 0.843137, 1 )
@ -90,10 +91,9 @@ __meta__ = {
[node name="Description" type="Label" parent="."]
margin_left = -92.0
margin_top = -160.0
margin_right = 146.0
margin_bottom = 31.0
rect_scale = Vector2( 0.75, 0.75 )
custom_fonts/font = ExtResource( 1 )
margin_right = 90.0
margin_bottom = -14.0
custom_fonts/font = ExtResource( 7 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "Description"
autowrap = true
@ -134,9 +134,9 @@ volume_db = -6.848
[node name="Image" type="TextureRect" parent="."]
margin_left = -88.0
margin_top = -243.735
margin_top = -219.0
margin_right = 85.0
margin_bottom = -178.735
margin_bottom = -178.0
mouse_filter = 2
expand = true
stretch_mode = 6