Clarify Godot requirements

At the moment, the most recent commit to the main branch was created
before Godot 4 was released [1] [2]. When that commit was created, it
was accurate to tell users to download the latest version of Godot
because the latest version of Godot was a version of Godot 3. Now, that
statement is no longer accurate because the latest version of Godot is
a version of Godot 4, and Oh My Git! hasn’t been ported to Godot 4 yet.

It’s possible that we can just import Oh My Git! into Godot 4 and have
it work fine, but that would require significant testing that I’m not
going to do at the moment.

[1]: 853b8e2 (Merge pull request #144 from n4mr3g/patch-1, 2022-07-19)
[2]: <https://godotengine.org/article/godot-4-0-sets-sail/>
This commit is contained in:
Jason Yundt 2023-05-11 07:49:51 -04:00
parent 853b8e2d53
commit 8e9617af93

View file

@ -16,7 +16,7 @@ If you have ideas for new features, we'd be excited to hear them! Also in that c
Wanna build your own level? Great! Here's how to do it:
1. Download the latest version of the [Godot game engine](https://godotengine.org).
1. Download the latest version of the [Godot **3** game engine](https://godotengine.org/download/3.x). Godot 4 is not supported yet.
1. Clone this repository.
1. Run the game the easiest way to do so is to run `godot scenes/main.tscn` from the project directory.
1. Get a bit familiar with the levels which are currently there.