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Don't mangle tab in tree content, don't die if win script prints errors
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parent
a07deac051
commit
931e9b3beb
3 changed files with 3 additions and 2 deletions
2
node.gd
2
node.gd
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@ -96,5 +96,5 @@ func _input_event(_viewport, event, _shape_idx):
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if event.button_index == BUTTON_RIGHT:
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if event.button_index == BUTTON_RIGHT:
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if event.pressed:
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if event.pressed:
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var input = get_tree().get_current_scene().find_node("Terminal").find_node("Control").find_node("Input")
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var input = get_tree().get_current_scene().find_node("Terminal").find_node("Control").find_node("Input")
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input.text += $ID.text
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input.text += id
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input.caret_position = input.text.length()
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input.caret_position = input.text.length()
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@ -79,6 +79,7 @@ func update_objects():
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pass
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pass
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"tree":
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"tree":
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n.children = tree_children(o)
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n.children = tree_children(o)
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n.content = n.content.replacen("\t", " ")
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"commit":
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"commit":
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var c = {}
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var c = {}
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c[commit_tree(o)] = ""
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c[commit_tree(o)] = ""
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@ -81,5 +81,5 @@ func clear():
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output.text = ""
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output.text = ""
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func check_win_condition():
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func check_win_condition():
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if repo.shell.run("bash /tmp/win 2>&1 >/dev/null && echo yes || echo no") == "yes\n":
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if repo.shell.run("bash /tmp/win 2>/dev/null >/dev/null && echo yes || echo no") == "yes\n":
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main.show_win_status()
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main.show_win_status()
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