diff --git a/project.godot b/project.godot index f349d1d..fa90c90 100644 --- a/project.godot +++ b/project.godot @@ -151,7 +151,7 @@ mute={ [locale] -translations=PoolStringArray( "res://locale/it_IT/it_IT-cards.po", "res://locale/it_IT/it_IT-levels.po", "res://locale/it_IT/it_IT-text.po" ) +translations=PoolStringArray( "res://locale/it_IT/it_IT-cards.po", "res://locale/it_IT/it_IT-text.po" ) locale_filter=[ 0, [ ] ] [network] diff --git a/scenes/levels.gd b/scenes/levels.gd index 518e9fd..6fff54f 100644 --- a/scenes/levels.gd +++ b/scenes/levels.gd @@ -3,7 +3,6 @@ extends Node var chapters func _ready(): - print(game.os_lang) reload() func reload():