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https://github.com/git-learning-game/oh-my-git.git
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Allow splitting win conditions in multiple parts
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parent
04e48a8bf2
commit
9cfbd9ff96
3 changed files with 25 additions and 19 deletions
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@ -38,8 +38,11 @@ git branch -d main
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[win]
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# Is the child still there, and is the lion not hungry?
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{ git ls-tree --name-only -r HEAD | grep child; } && { git show HEAD:cage/lion | grep -v "very hungry"; }
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# Is the child still there?
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git ls-tree --name-only -r HEAD | grep child
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# Is the lion not hungry?
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git show HEAD:cage/lion | grep -v "very hungry"
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[congrats]
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@ -37,7 +37,7 @@ func load(path):
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for k in repo_setups:
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var repo
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if " " in k:
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if " " in k: # [setup yours]
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repo = Array(k.split(" "))[1]
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else:
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repo = "yours"
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@ -51,18 +51,19 @@ func load(path):
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repo = Array(k.split(" "))[1]
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else:
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repo = "yours"
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repos[repo].win_commands = config[k]
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elif dir.file_exists(path+"/description"):
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# This is an old-style level.
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description = helpers.read_file(path+"/description", "(no description)")
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congrats = helpers.read_file(path+"/congrats", "Good job, you solved the level!\n\nFeel free to try a few more things or click 'Next level'.")
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var yours = LevelRepo.new()
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yours.setup_commands = helpers.read_file(path+"/start", "")
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#goal_commands = helpers.read_file(path+"/goal", "")
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yours.win_commands = helpers.read_file(path+"/win", "")
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var description = "Goal"
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for line in Array(config[k].split("\n")):
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if line.length() > 0 and line[0] == "#":
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description = line.substr(1)
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else:
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if not repos[repo].win_conditions.has(description):
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repos[repo].win_conditions[description] = ""
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repos[repo].win_conditions[description] += line+"\n"
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repos["yours"] = yours
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# for desc in repos[repo].win_conditions:
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# print("Desc: " + desc)
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# print("Commands: " + repos[repo].win_conditions[desc])
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else:
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helpers.crash("Level %s does not exist." % path)
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@ -106,9 +107,11 @@ func check_win():
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var any_checked = false
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for r in repos:
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var repo = repos[r]
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if repo.win_commands != "":
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if repo.win_conditions.size() > 0:
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any_checked = true
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game.global_shell.cd(repo.path)
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if not game.global_shell.run("function win { %s\n}; win 2>/dev/null >/dev/null && echo yes || echo no" % repo.win_commands) == "yes\n":
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for description in repo.win_conditions:
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var commands = repo.win_conditions[description]
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if not game.global_shell.run("function win { %s\n}; win 2>/dev/null >/dev/null && echo yes || echo no" % commands) == "yes\n":
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won = false
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return won and any_checked
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@ -4,4 +4,4 @@ class_name LevelRepo
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var slug
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var path
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var setup_commands = ""
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var win_commands = ""
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var win_conditions = {}
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