README file some adjustaments

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Luca Canali 2021-09-15 16:47:45 +02:00
parent 6fb0f729cc
commit 9db0d09214

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@ -78,12 +78,12 @@ At this stage, we're still exploring ourselves which kind of levels would be fun
## Add localizations ## Add localizations
1. Add the localization text into the section "description" in the file ./resource/cards.json 1. Add the localization text into the section "description" in the file ./resource/cards.json
``` ```
Example: Example:
"description": { "description": {
"en_EN": "Drag this card into the empty space above to initialize the time machine!", "en_EN": "Drag this card into the empty space above to initialize the time machine!",
"it_IT": "Trascina questa carta nell'area vuota sopra per inizializzare la macchina del tempo", "it_IT": "Trascina questa carta nell'area vuota sopra per inizializzare la macchina del tempo",
"es_ES": "Arrastre esta tarjeta al área en blanco de arriba para inicializar la máquina del tiempo" "es_ES": "Arrastre esta tarjeta al área en blanco de arriba para inicializar la máquina del tiempo"
} }
``` ```
2. Add, into the directory **levels**, the directory with the levels to you want to adding (es. ./levels/fr_FR/LIVELLI ) 2. Add, into the directory **levels**, the directory with the levels to you want to adding (es. ./levels/fr_FR/LIVELLI )
1. Add, the localization into the dictionary game.langs (es. `var langs = {0: "en_EN", 1: "it_IT", 2: "es_ES"}` the first and default localization it must be en_EN 1. Add, the localization into the dictionary game.langs (es. `var langs = {0: "en_EN", 1: "it_IT", 2: "es_ES"}` the first and default localization it must be en_EN