Badges when you don't use cards

This commit is contained in:
blinry 2021-01-21 15:08:59 +01:00
parent e87e29a3ed
commit aed852122b
10 changed files with 278 additions and 12 deletions
scenes

View file

@ -6,6 +6,7 @@ var fake_editor
var dragged_object
var energy = 2
var used_cards = false
var current_chapter = 0
var current_level = 0
@ -28,7 +29,7 @@ func copy_script_to_game_env(name):
global_shell.run("chmod u+x '%s'" % (tmp_prefix + name))
func _initial_state():
return {"history": [], "solved_levels": [], "received_hints": []}
return {"history": [], "solved_levels": [], "received_hints": [], "cli_badge": []}
func save_state():
var savegame = File.new()