Badges when you don't use cards

This commit is contained in:
blinry 2021-01-21 15:08:59 +01:00
parent e87e29a3ed
commit aed852122b
10 changed files with 278 additions and 12 deletions
scenes

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=2]
[gd_scene load_steps=13 format=2]
[ext_resource path="res://scenes/terminal.tscn" type="PackedScene" id=1]
[ext_resource path="res://scenes/main.gd" type="Script" id=2]
@ -9,11 +9,12 @@
[ext_resource path="res://fonts/big.tres" type="DynamicFont" id=7]
[ext_resource path="res://sounds/success.wav" type="AudioStream" id=8]
[ext_resource path="res://scenes/cursor.gd" type="Script" id=9]
[ext_resource path="res://scenes/cli_badge.tscn" type="PackedScene" id=10]
[sub_resource type="CircleShape2D" id=2]
[sub_resource type="CircleShape2D" id=1]
radius = 1.0
[sub_resource type="StyleBoxFlat" id=1]
[sub_resource type="StyleBoxFlat" id=2]
content_margin_left = 10.0
content_margin_right = 10.0
content_margin_top = 5.0
@ -189,7 +190,7 @@ collision_layer = 524288
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Cursor/Area2D"]
shape = SubResource( 2 )
shape = SubResource( 1 )
[node name="Menu" type="HBoxContainer" parent="."]
margin_left = 3.86392
@ -246,12 +247,19 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="NextLevelButton" type="Button" parent="Menu"]
[node name="CLIBadge" parent="Menu" instance=ExtResource( 10 )]
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 169.0
margin_right = 286.0
margin_right = 214.0
margin_bottom = 39.0
[node name="NextLevelButton" type="Button" parent="Menu"]
margin_left = 222.0
margin_right = 339.0
margin_bottom = 39.0
focus_mode = 0
custom_styles/hover = SubResource( 1 )
custom_styles/hover = SubResource( 2 )
custom_styles/normal = ExtResource( 4 )
enabled_focus_mode = 0
text = "Next level"