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Add Windows build to the CI
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commit
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3 changed files with 26 additions and 24 deletions
17
.github/workflows/build.yml
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17
.github/workflows/build.yml
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@ -15,22 +15,21 @@ jobs:
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container:
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container:
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image: barichello/godot-ci:3.2.3
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image: barichello/godot-ci:3.2.3
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steps:
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steps:
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- name: Install dependencies
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run: apt-get update && apt-get install -y rsync p7zip make
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- uses: actions/checkout@v2
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- uses: actions/checkout@v2
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- name: Setup
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- name: Setup
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run: |
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run: |
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mkdir -p ~/.local/share/godot/templates
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mkdir -p ~/.local/share/godot/templates
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mv /root/.local/share/godot/templates/$GODOT_VERSION.stable ~/.local/share/godot/templates/$GODOT_VERSION.stable
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mv /root/.local/share/godot/templates/$GODOT_VERSION.stable ~/.local/share/godot/templates/$GODOT_VERSION.stable
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- name: Linux Build
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- name: Linux Build
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run: |
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run: make linux
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mkdir -p build/$PROJECT_NAME-linux
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godot --export "Linux" build/$PROJECT_NAME-linux/$PROJECT_NAME
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cd build/$PROJECT_NAME-linux
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zip -r ../$PROJECT_NAME-linux.zip .
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- name: MacOS Build
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- name: MacOS Build
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run: |
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run: make macos
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godot --export "Mac OS" build/$PROJECT_NAME-macos.zip
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- name: Windows Build
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- name: Install rsync
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run: make windows
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run: apt-get update && apt-get install -y rsync
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- name: Clean up
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run: make clean-unzipped
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- name: Deploy
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- name: Deploy
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uses: JamesIves/github-pages-deploy-action@3.6.2
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uses: JamesIves/github-pages-deploy-action@3.6.2
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with:
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with:
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1
.gitignore
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1
.gitignore
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@ -1,3 +1,4 @@
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/.import/
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/.import/
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/cache/
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/cache/
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/dependencies/
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/dependencies/
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/build/
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32
Makefile
32
Makefile
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@ -1,31 +1,33 @@
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name = "git-hydra"
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name = "git-hydra"
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all: linux macos windows web
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all: linux macos windows
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linux:
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linux:
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mkdir -p /tmp/$(name)-linux
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mkdir -p build/$(name)-linux
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/usr/bin/godot --export "Linux" "/tmp/$(name)-linux/$(name)"
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\godot --export "Linux" "build/$(name)-linux/$(name)"
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cd /tmp && zip -r $(name)-linux.zip $(name)-linux
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cd build/$(name)-linux && zip -r ../$(name)-linux.zip .
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macos:
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macos:
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/usr/bin/godot --export "Mac OS" "/tmp/$(name)-macos.app"
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mkdir -p build
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mv "/tmp/$(name)-macos.app" "/tmp/$(name)-macos.zip"
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\godot --export "Mac OS" "build/$(name)-macos.zip"
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windows: dependencies/windows/git/
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windows: dependencies/windows/git/
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mkdir -p /tmp/$(name)-windows
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mkdir -p build/$(name)-windows
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/usr/bin/godot --export "Windows" "/tmp/$(name)-windows/$(name).exe"
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\godot --export "Windows" "build/$(name)-windows/$(name).exe"
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cp -r --parents dependencies/windows/git/ /tmp/$(name)-windows/
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cp -r --parents dependencies/windows/git/ build/$(name)-windows/
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cd /tmp && zip -r $(name)-windows.zip $(name)-windows
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cd build/$(name)-windows && zip -r ../$(name)-windows.zip .
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web:
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clean-unzipped:
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mkdir -p /tmp/$(name)-web
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cd build && ls | grep -v '\.zip$$' | xargs rm -r
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/usr/bin/godot --export "HTML5" "/tmp/$(name)-web/index.html"
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cd /tmp && zip -r $(name)-web.zip $(name)-web
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clean:
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rm -rf build dependencies cache
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# Dependencies:
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# Dependencies:
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cache/portablegit.7z.exe:
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cache/portablegit.7z.exe:
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mkdir -p cache
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wget https://github.com/git-for-windows/git/releases/download/v2.28.0.windows.1/PortableGit-2.28.0-64-bit.7z.exe -O cache/portablegit.7z.exe
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wget https://github.com/git-for-windows/git/releases/download/v2.28.0.windows.1/PortableGit-2.28.0-64-bit.7z.exe -O cache/portablegit.7z.exe
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dependencies/windows/git/: cache/portablegit.7z.exe
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dependencies/windows/git/: cache/portablegit.7z.exe
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wine cache/portablegit.7z.exe -o dependencies/windows/git/ -y
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7zr x cache/portablegit.7z.exe -odependencies/windows/git/ -y
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