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Drag and drop files
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parent
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commit
c1fd2e0f45
1 changed files with 15 additions and 3 deletions
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@ -2,10 +2,17 @@ extends Node2D
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var hovered = false
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var hovered = false
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var highlighted = false setget _set_highlighted
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var highlighted = false setget _set_highlighted
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var dragged = false
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func _ready():
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func _ready():
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_set_highlighted(false)
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_set_highlighted(false)
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func _process(delta):
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if dragged:
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if get_parent().type == "file":
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var diff = get_viewport().get_mouse_position() - get_parent().global_position
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get_parent().move(diff)
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func _mouse_entered(_area):
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func _mouse_entered(_area):
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hovered = true
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hovered = true
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var tween = Tween.new()
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var tween = Tween.new()
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@ -22,9 +29,14 @@ func _mouse_exited(_area):
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func _input(event):
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func _input(event):
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if event is InputEventMouseButton:
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if event is InputEventMouseButton:
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if event.button_index == BUTTON_LEFT and !event.pressed and hovered:
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if event.button_index == BUTTON_LEFT and !event.pressed:
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if highlighted and game.dragged_object:
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if hovered:
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game.dragged_object.dropped_on(get_parent_with_type())
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if highlighted and game.dragged_object:
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game.dragged_object.dropped_on(get_parent_with_type())
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dragged = false
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if event.button_index == BUTTON_LEFT and event.pressed and hovered:
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if get_parent().type == "file" and get_parent().item_type == "wd":
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dragged = true
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func _set_highlighted(new_highlighted):
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func _set_highlighted(new_highlighted):
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highlighted = new_highlighted
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highlighted = new_highlighted
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