From c53f6aa009ee38bdb77d6b347a8391ca501e87c0 Mon Sep 17 00:00:00 2001 From: blinry Date: Thu, 29 Oct 2020 20:16:46 +0100 Subject: [PATCH] Fix the "phantom commit" bug I don't know why this helps, and I think this causes trouble on Windows. But it fixes this problem for tomorrow's playtesting! :) --- scenes/text_editor.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scenes/text_editor.gd b/scenes/text_editor.gd index e449fc6..974b8d7 100644 --- a/scenes/text_editor.gd +++ b/scenes/text_editor.gd @@ -40,8 +40,8 @@ func save(): _client_connection.put_string(text) - close() emit_signal("saved") + close() func close(): if _client_connection and _client_connection.is_connected_to_host():