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Create inventory directory when loading a level
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@ -87,7 +87,7 @@ func construct():
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game.global_shell.cd(repo.path)
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game.global_shell.run("git init")
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game.global_shell.run("git symbolic-ref HEAD refs/heads/main")
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game.global_shell.run("test -f ~/fake-editor && rm -rf ~/inventory || exit 1")
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game.global_shell.run("test -f ~/fake-editor && rm -rf ~/inventory && mkdir -p ~/inventory/ || exit 1")
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# Add other repos as remotes.
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for r2 in repos:
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