Make monster stand on nodes, other small fixes

This commit is contained in:
Sebastian Morr 2020-10-27 19:44:17 +01:00
parent ea2c731cd3
commit cb7742466b
9 changed files with 36 additions and 30 deletions
scenes

View file

@ -116,6 +116,7 @@ __meta__ = {
}
[node name="CardsButton" type="Button" parent="Rows/Columns/RightSide/LevelInfo/Menu"]
visible = false
margin_left = 406.0
margin_right = 478.0
margin_bottom = 35.0
@ -127,8 +128,8 @@ __meta__ = {
}
[node name="NextLevelButton" type="Button" parent="Rows/Columns/RightSide/LevelInfo/Menu"]
margin_left = 483.0
margin_right = 593.0
margin_left = 406.0
margin_right = 516.0
margin_bottom = 35.0
focus_mode = 0
custom_styles/hover = SubResource( 1 )
@ -222,6 +223,7 @@ size_flags_vertical = 3
[node name="SuccessSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 8 )
volume_db = -10.0
[connection signal="button_down" from="Rows/Columns/RightSide/LevelInfo/Menu/ChapterSelect" to="." method="repopulate_chapters"]
[connection signal="button_down" from="Rows/Columns/RightSide/LevelInfo/Menu/LevelSelect" to="." method="repopulate_levels"]
[connection signal="pressed" from="Rows/Columns/RightSide/LevelInfo/Menu/ReloadButton" to="." method="reload_level"]