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Make monster stand on nodes, other small fixes
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parent
ea2c731cd3
commit
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9 changed files with 36 additions and 30 deletions
scenes
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@ -63,6 +63,8 @@ func _input(event):
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input.caret_position = idx+1
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else:
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input.text = "" + second_half
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if event.is_action_pressed("clear"):
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clear()
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func load_command(id):
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input.text = premade_commands[id]
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