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game.notify() creates a popup
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parent
34841c496b
commit
cf10605bf4
5 changed files with 74 additions and 8 deletions
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@ -49,3 +49,9 @@ func create_file_in_game_env(filename, content):
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global_shell.cd(tmp_prefix)
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# Quoted HERE doc doesn't do any substitutions inside.
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global_shell.run("cat > '%s' <<'HEREHEREHERE'\n%s\nHEREHEREHERE" % [filename, content])
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func notify(text):
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print(text)
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var notification = preload("res://scenes/notification.tscn").instance()
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notification.text = text
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get_tree().root.call_deferred("add_child", notification)
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@ -97,6 +97,7 @@ func load_level(level_id):
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terminal.find_node("TextEditor").close()
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update_repos()
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game.notify("Level loaded!")
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# Unmute the audio after a while, so that player can hear pop sounds for
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# nodes they create.
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14
scenes/notification.gd
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14
scenes/notification.gd
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@ -0,0 +1,14 @@
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extends PopupPanel
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var text setget _set_text
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func _ready():
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popup()
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func _gui_input(event):
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if event is InputEventMouseButton:
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queue_free()
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func _set_text(new_text):
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text = new_text
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$Label.text = new_text
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33
scenes/notification.tscn
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33
scenes/notification.tscn
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@ -0,0 +1,33 @@
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://fonts/default.tres" type="DynamicFont" id=1]
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[ext_resource path="res://styles/theme.tres" type="Theme" id=2]
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[ext_resource path="res://scenes/notification.gd" type="Script" id=3]
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[node name="Notification" type="PopupPanel"]
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visible = true
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margin_left = 16.0
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margin_top = 16.0
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margin_right = 369.0
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margin_bottom = 212.0
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theme = ExtResource( 2 )
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script = ExtResource( 3 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Label" type="Label" parent="."]
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anchor_left = 0.045
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anchor_top = 0.082
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anchor_right = 0.955
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anchor_bottom = 0.918
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margin_left = 0.115
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margin_top = -0.0720005
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margin_right = -0.115021
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margin_bottom = 0.071991
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custom_fonts/font = ExtResource( 1 )
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text = "This is a hint! This is a hint! This is a hint! This is a hint! This is a hint! This is a hint! This is a hint! This is a hint! This is a hint!"
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autowrap = true
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__meta__ = {
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"_edit_use_anchors_": false
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}
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