game.notify() creates a popup

This commit is contained in:
blinry 2020-12-22 15:38:43 +01:00
parent 34841c496b
commit cf10605bf4
5 changed files with 74 additions and 8 deletions
scenes

View file

@ -97,6 +97,7 @@ func load_level(level_id):
terminal.find_node("TextEditor").close()
update_repos()
game.notify("Level loaded!")
# Unmute the audio after a while, so that player can hear pop sounds for
# nodes they create.