mirror of
https://github.com/git-learning-game/oh-my-git.git
synced 2024-11-13 19:04:54 +01:00
Optimize screen layout a bit
This commit is contained in:
parent
285a89efef
commit
d258f812ce
4 changed files with 114 additions and 130 deletions
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@ -45,6 +45,7 @@ __meta__ = {
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}
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[node name="Title" type="Label" parent="Panel/Margin/Rows"]
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visible = false
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margin_right = 1904.0
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margin_bottom = 29.0
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text = "title"
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@ -69,7 +70,6 @@ margin_bottom = 50.0
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text = "dir"
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[node name="Scroll" type="ScrollContainer" parent="Panel/Margin/Rows"]
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margin_top = 29.0
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margin_right = 1904.0
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margin_bottom = 1064.0
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size_flags_horizontal = 3
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@ -77,7 +77,7 @@ size_flags_vertical = 3
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[node name="Grid" type="GridContainer" parent="Panel/Margin/Rows/Scroll"]
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margin_right = 1904.0
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margin_bottom = 1035.0
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margin_bottom = 1064.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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custom_constants/vseparation = 16
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@ -39,14 +39,15 @@ __meta__ = {
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[node name="Control2" type="Control" parent="VBoxContainer"]
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margin_right = 200.0
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margin_bottom = 11.0
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margin_bottom = 2.0
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size_flags_vertical = 3
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size_flags_stretch_ratio = 0.13
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[node name="Control" type="Control" parent="VBoxContainer"]
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margin_top = 15.0
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margin_top = 6.0
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margin_right = 200.0
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margin_bottom = 106.0
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margin_bottom = 96.0
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rect_min_size = Vector2( 0, 90 )
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mouse_filter = 2
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size_flags_vertical = 3
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@ -107,9 +108,10 @@ __meta__ = {
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}
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[node name="Label" type="Label" parent="VBoxContainer"]
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margin_top = 110.0
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margin_top = 100.0
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margin_right = 200.0
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margin_bottom = 139.0
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margin_bottom = 140.0
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rect_min_size = Vector2( 0, 40 )
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size_flags_vertical = 7
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size_flags_stretch_ratio = 0.0
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custom_fonts/font = ExtResource( 2 )
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@ -7,9 +7,7 @@ onready var input = terminal.input
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onready var output = terminal.output
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onready var repositories_node = $Rows/Columns/Repositories
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var repositories = {}
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onready var level_select = $Rows/Columns/RightSide/LevelInfo/Menu/LevelSelect
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onready var chapter_select = $Rows/Columns/RightSide/LevelInfo/Menu/ChapterSelect
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onready var next_level_button = $Rows/Columns/RightSide/LevelInfo/Menu/NextLevelButton
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onready var next_level_button = $Menu/NextLevelButton
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onready var level_name = $Rows/Columns/RightSide/LevelInfo/LevelPanel/LevelName
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onready var level_description = $Rows/Columns/RightSide/LevelInfo/LevelPanel/Text/LevelDescription
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onready var level_congrats = $Rows/Columns/RightSide/LevelInfo/LevelPanel/Text/LevelCongrats
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@ -33,14 +31,14 @@ func _ready():
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return
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# Initialize level select.
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level_select.connect("item_selected", self, "load_level")
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repopulate_levels()
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level_select.select(game.current_level)
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# level_select.connect("item_selected", self, "load_level")
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# repopulate_levels()
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# level_select.select(game.current_level)
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# Initialize chapter select.
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chapter_select.connect("item_selected", self, "load_chapter")
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repopulate_chapters()
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chapter_select.select(game.current_chapter)
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# # Initialize chapter select.
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# chapter_select.connect("item_selected", self, "load_chapter")
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# repopulate_chapters()
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# chapter_select.select(game.current_chapter)
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# Load current level.
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load_level(game.current_level)
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@ -56,7 +54,6 @@ func _process(delta):
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func load_chapter(id):
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game.current_chapter = id
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repopulate_levels()
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load_level(0)
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func load_level(level_id):
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@ -114,8 +111,8 @@ func load_level(level_id):
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AudioServer.set_bus_mute(AudioServer.get_bus_index("Master"), false)
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# FIXME: Need to clean these up when switching levels somehow.
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chapter_select.select(game.current_chapter)
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level_select.select(game.current_level)
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# chapter_select.select(game.current_chapter)
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# level_select.select(game.current_level)
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func reload_level():
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@ -179,19 +176,19 @@ func show_win_status(win_states):
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game.state["solved_levels"].push_back(slug)
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game.save_state()
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func repopulate_levels():
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levels.reload()
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level_select.clear()
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for level in levels.chapters[game.current_chapter].levels:
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level_select.add_item(level.title)
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level_select.select(game.current_level)
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#func repopulate_levels():
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# levels.reload()
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# level_select.clear()
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# for level in levels.chapters[game.current_chapter].levels:
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# level_select.add_item(level.title)
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# level_select.select(game.current_level)
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func repopulate_chapters():
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levels.reload()
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chapter_select.clear()
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for c in levels.chapters:
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chapter_select.add_item(c.slug)
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chapter_select.select(game.current_chapter)
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#func repopulate_chapters():
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# levels.reload()
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# chapter_select.clear()
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# for c in levels.chapters:
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# chapter_select.add_item(c.slug)
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# chapter_select.select(game.current_chapter)
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func update_repos():
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var win_states = levels.chapters[game.current_chapter].levels[game.current_level].check_win()
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181
scenes/main.tscn
181
scenes/main.tscn
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@ -10,6 +10,9 @@
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[ext_resource path="res://sounds/success.wav" type="AudioStream" id=8]
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[ext_resource path="res://scenes/cursor.gd" type="Script" id=9]
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[sub_resource type="CircleShape2D" id=2]
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radius = 1.0
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[sub_resource type="StyleBoxFlat" id=1]
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content_margin_left = 10.0
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content_margin_right = 10.0
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@ -21,9 +24,6 @@ corner_radius_top_right = 3
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corner_radius_bottom_right = 3
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corner_radius_bottom_left = 3
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[sub_resource type="CircleShape2D" id=2]
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radius = 1.0
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[node name="Main" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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@ -84,95 +84,14 @@ custom_constants/separation = 8
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[node name="LevelInfo" type="VBoxContainer" parent="Rows/Columns/RightSide"]
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margin_right = 633.0
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margin_bottom = 516.0
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margin_bottom = 595.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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custom_constants/separation = 8
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[node name="Menu" type="HBoxContainer" parent="Rows/Columns/RightSide/LevelInfo"]
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margin_right = 633.0
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margin_bottom = 39.0
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custom_constants/separation = 8
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[node name="ChapterSelect" type="OptionButton" parent="Rows/Columns/RightSide/LevelInfo/Menu"]
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visible = false
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margin_right = 187.0
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margin_bottom = 39.0
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focus_mode = 0
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enabled_focus_mode = 0
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text = "Select chapter..."
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[node name="LevelSelect" type="OptionButton" parent="Rows/Columns/RightSide/LevelInfo/Menu"]
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visible = false
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margin_right = 159.0
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margin_bottom = 39.0
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focus_mode = 0
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enabled_focus_mode = 0
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text = "Select level..."
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expand_icon = true
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[node name="BackButton" type="Button" parent="Rows/Columns/RightSide/LevelInfo/Menu"]
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margin_right = 65.0
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margin_bottom = 39.0
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focus_mode = 0
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enabled_focus_mode = 0
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text = "Back"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="ReloadButton2" type="Button" parent="Rows/Columns/RightSide/LevelInfo/Menu"]
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margin_left = 73.0
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margin_right = 161.0
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margin_bottom = 39.0
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focus_mode = 0
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enabled_focus_mode = 0
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text = "Reload"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="CardsButton" type="Button" parent="Rows/Columns/RightSide/LevelInfo/Menu"]
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visible = false
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margin_left = 458.0
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margin_right = 539.0
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margin_bottom = 39.0
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focus_mode = 0
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enabled_focus_mode = 0
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text = "Cards!"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Tip!" type="Button" parent="Rows/Columns/RightSide/LevelInfo/Menu"]
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visible = false
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margin_left = 169.0
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margin_right = 225.0
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margin_bottom = 39.0
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focus_mode = 0
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enabled_focus_mode = 0
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text = "Tip!"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="NextLevelButton" type="Button" parent="Rows/Columns/RightSide/LevelInfo/Menu"]
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margin_left = 169.0
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margin_right = 286.0
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margin_bottom = 39.0
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focus_mode = 0
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custom_styles/hover = SubResource( 1 )
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custom_styles/normal = ExtResource( 4 )
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enabled_focus_mode = 0
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text = "Next level"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="LevelPanel" type="VBoxContainer" parent="Rows/Columns/RightSide/LevelInfo"]
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margin_top = 47.0
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margin_right = 633.0
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margin_bottom = 516.0
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margin_bottom = 595.0
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size_flags_vertical = 3
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[node name="LevelName" type="RichTextLabel" parent="Rows/Columns/RightSide/LevelInfo/LevelPanel"]
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@ -188,7 +107,7 @@ __meta__ = {
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[node name="Text" type="Control" parent="Rows/Columns/RightSide/LevelInfo/LevelPanel"]
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margin_top = 65.0
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margin_right = 633.0
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margin_bottom = 464.0
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margin_bottom = 590.0
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size_flags_vertical = 3
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[node name="LevelDescription" type="RichTextLabel" parent="Rows/Columns/RightSide/LevelInfo/LevelPanel/Text"]
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@ -215,20 +134,20 @@ __meta__ = {
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}
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[node name="Goals" type="VBoxContainer" parent="Rows/Columns/RightSide/LevelInfo/LevelPanel"]
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margin_top = 469.0
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margin_top = 595.0
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margin_right = 633.0
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margin_bottom = 469.0
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margin_bottom = 595.0
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size_flags_vertical = 3
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size_flags_stretch_ratio = 0.0
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[node name="FileBrowser" parent="Rows/Columns/RightSide" instance=ExtResource( 5 )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_top = 524.0
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margin_top = 603.0
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margin_right = 633.0
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margin_bottom = 782.0
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size_flags_vertical = 3
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size_flags_stretch_ratio = 0.5
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size_flags_stretch_ratio = 0.3
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[node name="Controls" type="HBoxContainer" parent="Rows"]
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margin_top = 790.0
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@ -271,12 +190,78 @@ collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Cursor/Area2D"]
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shape = SubResource( 2 )
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[connection signal="button_down" from="Rows/Columns/RightSide/LevelInfo/Menu/ChapterSelect" to="." method="repopulate_chapters"]
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[connection signal="button_down" from="Rows/Columns/RightSide/LevelInfo/Menu/LevelSelect" to="." method="repopulate_levels"]
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[connection signal="pressed" from="Rows/Columns/RightSide/LevelInfo/Menu/BackButton" to="." method="back"]
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[connection signal="pressed" from="Rows/Columns/RightSide/LevelInfo/Menu/ReloadButton2" to="." method="reload_level"]
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[connection signal="pressed" from="Rows/Columns/RightSide/LevelInfo/Menu/CardsButton" to="." method="toggle_cards"]
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[connection signal="pressed" from="Rows/Columns/RightSide/LevelInfo/Menu/Tip!" to="." method="new_tip"]
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[connection signal="pressed" from="Rows/Columns/RightSide/LevelInfo/Menu/NextLevelButton" to="." method="load_next_level"]
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[node name="Menu" type="HBoxContainer" parent="."]
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margin_left = 3.86392
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margin_top = 5.13129
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margin_right = 636.864
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margin_bottom = 44.1313
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custom_constants/separation = 8
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="BackButton" type="Button" parent="Menu"]
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margin_right = 65.0
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margin_bottom = 39.0
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focus_mode = 0
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enabled_focus_mode = 0
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text = "Back"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="ReloadButton2" type="Button" parent="Menu"]
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margin_left = 73.0
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margin_right = 161.0
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margin_bottom = 39.0
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focus_mode = 0
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enabled_focus_mode = 0
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text = "Reload"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="CardsButton" type="Button" parent="Menu"]
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visible = false
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margin_left = 458.0
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margin_right = 539.0
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margin_bottom = 39.0
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focus_mode = 0
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enabled_focus_mode = 0
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text = "Cards!"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Tip!" type="Button" parent="Menu"]
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visible = false
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margin_left = 169.0
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margin_right = 225.0
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margin_bottom = 39.0
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focus_mode = 0
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enabled_focus_mode = 0
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text = "Tip!"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="NextLevelButton" type="Button" parent="Menu"]
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margin_left = 169.0
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margin_right = 286.0
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margin_bottom = 39.0
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focus_mode = 0
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custom_styles/hover = SubResource( 1 )
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custom_styles/normal = ExtResource( 4 )
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enabled_focus_mode = 0
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text = "Next level"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="saved" from="Rows/Columns/RightSide/FileBrowser" to="." method="update_repos"]
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[connection signal="command_done" from="Rows/Controls/Terminal" to="." method="update_repos"]
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[connection signal="pressed" from="Menu/BackButton" to="." method="back"]
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[connection signal="pressed" from="Menu/ReloadButton2" to="." method="reload_level"]
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[connection signal="pressed" from="Menu/CardsButton" to="." method="toggle_cards"]
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[connection signal="pressed" from="Menu/Tip!" to="." method="new_tip"]
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[connection signal="pressed" from="Menu/NextLevelButton" to="." method="load_next_level"]
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