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https://github.com/git-learning-game/oh-my-git.git
synced 2024-11-13 19:04:54 +01:00
toggle music button to scene
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parent
678b42c9b7
commit
e8895f8137
5 changed files with 37 additions and 19 deletions
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@ -86,3 +86,10 @@ func notify(text, target=null, hint_slug=null):
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func open_survey():
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OS.shell_open("https://docs.google.com/forms/d/e/1FAIpQLSehHVcYfELT59h6plcn2ilbuqBcmDX3TH0qzB4jCgFIFOy_qg/viewform")
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func toggle_music():
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var music = game.find_node("Music")
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if music.volume_db > -20:
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music.volume_db -= 100
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else:
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music.volume_db += 100
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@ -65,10 +65,5 @@ func reload():
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func toggle_music():
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var music = game.find_node("Music")
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if music.volume_db > -20:
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music.volume_db -= 100
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else:
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music.volume_db += 100
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@ -1,8 +1,9 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://styles/theme.tres" type="Theme" id=1]
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[ext_resource path="res://scenes/level_select.gd" type="Script" id=2]
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[ext_resource path="res://styles/alert_button.tres" type="StyleBox" id=3]
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[ext_resource path="res://scenes/music_button.tscn" type="PackedScene" id=4]
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[sub_resource type="StyleBoxFlat" id=1]
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bg_color = Color( 0.54902, 0.0392157, 0.0392157, 1 )
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@ -63,17 +64,7 @@ __meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Button3" type="Button" parent="."]
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margin_left = 241.005
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margin_top = 58.856
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margin_right = 387.005
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margin_bottom = 97.856
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focus_mode = 0
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enabled_focus_mode = 0
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text = "Toggle music"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Button3" parent="." instance=ExtResource( 4 )]
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[node name="HelpLabel" type="Label" parent="."]
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visible = false
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@ -101,5 +92,4 @@ __meta__ = {
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}
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[connection signal="pressed" from="Button" to="." method="back"]
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[connection signal="pressed" from="Button2" to="." method="reload"]
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[connection signal="pressed" from="Button3" to="." method="toggle_music"]
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[connection signal="pressed" from="HelpLabel/Button3" to="." method="onSurveyPressed"]
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9
scenes/music_button.gd
Normal file
9
scenes/music_button.gd
Normal file
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@ -0,0 +1,9 @@
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extends Button
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func _ready():
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pass
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func toggle_music():
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game.toggle_music()
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17
scenes/music_button.tscn
Normal file
17
scenes/music_button.tscn
Normal file
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@ -0,0 +1,17 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://scenes/music_button.gd" type="Script" id=1]
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[node name="Button3" type="Button"]
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margin_left = 241.005
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margin_top = 58.856
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margin_right = 387.005
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margin_bottom = 97.856
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focus_mode = 0
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enabled_focus_mode = 0
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text = "Toggle music"
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="pressed" from="." to="." method="toggle_music"]
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